This would be a nice test to see if players spawning with special amo really does make pvp more fun and enjoyable. If it doesn't then we can apply that knowledge to adjust all pvp game modes, not necessarily remove special amo but instead develop more creative ways to obtain special amo. For example, we can bring back special amo crates, or even have players drop special amo if they are defeated with a primary weapon. Of course I am getting ahead of myself, obviously the community needs to react to the game mode.
BEFORE ANYONE SENDS HATE MESSAGES TO ME BECAUSE IM SUGGESTING A GAME MODE THAT COULD POTENTIALLY CHANGE SPECIAL AMO IN PVP, remember all weapons got a damage buff in pvp upon the release of forsaken, so this game mode is not going to be a D2 year one experience. There is a reason why adaptive frame hand cannons 3 tap in the head instead of 4 tap as they did in year 1