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Destiny 2

Destiny 2 について話し合おう
TheShadow-caliにより編集済み: 7/19/2019 9:44:06 PM
77

Hardcore vs Casual, Is Bungie holding this game back knowing it can have more of a balance?

There are some that think Destiny is being created more for hardcore gamers and there is no changing their mind about. Nothing wrong with that, it's their opinion. Personally, I believe how things have been handled have to do more with trying to get players time spent in certain activities. The reason I say this is because most everything in this Destiny is not really a challenge, it's just extended grind time using bounties/quest and RNG with low drop rates with certain achievements. IMO the game is being held back knowing how easy it is to cater to both Casual/hardcore even though some think it's not. This is just a small list of things that can benefit both groups and I can make a Huge list that it wouldn't be that hard for Bungie to do to have more of a balance between both groups. It's just a matter of how willing Bungie is to put in that effort. [spoiler]Edit: Bungie can start the balance by adding a normal mode to all raids as D2 should have had when it released Crucible needs new maps that are 6v6 maps. 4v4 is 75% of the issue with PvP. Stop with the overdone mindless grind when it comes to quests just to get their quota for a players time spent in this game. Look for a happy medium, they have had 12 years of working on destiny to figure this out. Stop with the Obsession they have with exotic hand cannons because exotics themselves are not even close to being balanced when creating exotics. Update vendors giving them an inventory and not just use them as a bounty placeholder. Bring back factions because it doesn't take any company in this entire world over a year to figure out what to do with something so small. Update Blind Well giving it specific loot Update strikes giving it specific loot. Update EP making it relevant Add optional matchmaking to the Nightfall[/spoiler] Bungie, how about adding things that can benefit both groups like a normal raid mode like D1 had so it give more options for the player base to learn the raids, you can even add a 3rd mode making them more of a challenge for those that say they are a hardcore gamer. You have options and plenty of them, to say the least. Edit: Thank you for those that were respectful and had an open mind about the topic. Actually, a lot of you were, It's nice to see there are people that can look at the overall and have a decent conversation on this forum in spite of who agrees or disagrees 👍 People are allowed to have a different opinion, there is nothing wrong with that, what matters is how one presents themselves that will determine where any conversation will head.

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  • Well, interesting post I haven’t been on the forums in awhile but have played pretty much everything Destiny has to offer... and do understand your comment... however Destiny had a bunch of activities and I think have tried to allow you to get what reward you want / need. ( recent Menagerie/Chalice selections ). In D1, POE/COE we could select Weapons / Armor as a reward which was helpful.. overall after playing everything in D2 I have everything I want except the Pinnacle weapons that I just can’t force myself to grind out to get.. Normal level stuff is usually doable (Wisper/Zero Hour/etc.), Heroic time versions are just irritating pains in the butt and nearly impossible unless you have a perfect run with an decent team. Most of the raids are challenging enough to the point where people don’t consider them fun and don’t want to spend the time doing them... Especially heroic versions - people just don’t like D2 raid environments as much and just turn off after a shorter period of time. Some D2 raids are better than others - I personally hate the Styling of any Lev. based raid - it’s just not Destiny to me... but still play them occasionally - just not as we did in D1. In my mind it’s not about making things more challenging (feel free to ramp up difficulty on NFs via your card - which was a great invention), instead it’s is about enabling more players to enjoy playing the game. Without players the game dies so we need more inclusive content. Short timed, near impossible missions suck and are really challenging, especially on things like the heroic Zero Hour Allow level selection on raids / strikes / NF / ... So glad the bad juju mission wasn’t timed... Shatters Throne was a great adventure... In raids, the more mechanics required, the fewer people are going to play it.. Hope they go back to the focus on fun and enjoyment, core Destiny PVE activities, this is what builds a gaming community... There’s enough PVP garbage games available.

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