JavaScript is required to use Bungie.net

Destiny 2

Destiny 2 について話し合おう
TheShadow-caliにより編集済み: 7/19/2019 9:44:06 PM
77

Hardcore vs Casual, Is Bungie holding this game back knowing it can have more of a balance?

There are some that think Destiny is being created more for hardcore gamers and there is no changing their mind about. Nothing wrong with that, it's their opinion. Personally, I believe how things have been handled have to do more with trying to get players time spent in certain activities. The reason I say this is because most everything in this Destiny is not really a challenge, it's just extended grind time using bounties/quest and RNG with low drop rates with certain achievements. IMO the game is being held back knowing how easy it is to cater to both Casual/hardcore even though some think it's not. This is just a small list of things that can benefit both groups and I can make a Huge list that it wouldn't be that hard for Bungie to do to have more of a balance between both groups. It's just a matter of how willing Bungie is to put in that effort. [spoiler]Edit: Bungie can start the balance by adding a normal mode to all raids as D2 should have had when it released Crucible needs new maps that are 6v6 maps. 4v4 is 75% of the issue with PvP. Stop with the overdone mindless grind when it comes to quests just to get their quota for a players time spent in this game. Look for a happy medium, they have had 12 years of working on destiny to figure this out. Stop with the Obsession they have with exotic hand cannons because exotics themselves are not even close to being balanced when creating exotics. Update vendors giving them an inventory and not just use them as a bounty placeholder. Bring back factions because it doesn't take any company in this entire world over a year to figure out what to do with something so small. Update Blind Well giving it specific loot Update strikes giving it specific loot. Update EP making it relevant Add optional matchmaking to the Nightfall[/spoiler] Bungie, how about adding things that can benefit both groups like a normal raid mode like D1 had so it give more options for the player base to learn the raids, you can even add a 3rd mode making them more of a challenge for those that say they are a hardcore gamer. You have options and plenty of them, to say the least. Edit: Thank you for those that were respectful and had an open mind about the topic. Actually, a lot of you were, It's nice to see there are people that can look at the overall and have a decent conversation on this forum in spite of who agrees or disagrees 👍 People are allowed to have a different opinion, there is nothing wrong with that, what matters is how one presents themselves that will determine where any conversation will head.

投稿言語:

 

マナーを守りましょう。投稿する前に、Bungie の行為規範を確認してください。 キャンセル 編集 ファイアチームを作る 投稿

トピック全体を表示
  • Eh, taking a nice break once I get my shirt and finish the Iron Banner quest. Been taking my time with it. I just need 3 more forges and I'll have 15 triumphs. Gonna wait and see how Shadowkeep plans to advance Destiny before I devote tons more time. No reason to do PvE at this point. Raids are only useful for game breaking mods and a scarce chance at 3 exotics. Only two of which are somewhat impressive and actually useful. Not worth the time. They had it right when raid exotics had quests associated with them. Looking at Malice, Outbreak, and Acrius. PvP pinnacles? Got them except the sniper and NF. The sniper is just bad and I don't sweat that hard for weapons that get senseless nerfs applied to them. Can't wait to see Recluse bite the bullet next. Gambit? I pray Shadowkeep deletes that entire mode. The only good thing Drifter's Gambit gave us was Breakneck. Destiny is in such a weird spot right now. I'm excited yet also somewhat disappointed still. Maybe I'm just outgrowing it. I dunno.

    投稿言語:

     

    マナーを守りましょう。投稿する前に、Bungie の行為規範を確認してください。 キャンセル 編集 ファイアチームを作る 投稿

このコンテンツはご覧いただけません。
;
preload icon
preload icon
preload icon