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Destiny 2

Destiny 2 について話し合おう
7/16/2019 7:05:51 PM
89

How things are being handled right now is this the future of Destiny or what we can kind of expect when Shadow keep drops?

[quote]Sorry you aren't enjoying the Tribute Hall. One of our goals here was to provide players who had a lot of resources with something cool to spend them on. We also wanted to make sure players who weren't swimming around in a Scrooge McDuck vault of materials could do some bounties to bring the cost down.[/quote] I have noticed a lot of changes have taken place and it's not for the player base benefit and when Cozmo said this it can be easily taken a few different ways on this forum. Opinions are strong on here, to say the least. I got a question that I feel Bungie can't answer. Does Bungie really know what a meaningful experience means when it comes to a persons time spent in this game? IMO before y2 came about we asked Bungie to provide a more meaningful experience because everything was being handed out like candy. Since then a lot of things went the complete opposite, the cost for certain items was jacked up, resources have been majorly reduced so it's a lot harder to collect certain items, things like the Matrix was removed, factions removed for over a year and no work about them at all. The grind for quests has been way overdone like getting 1500 grenade final blows, etc... [spoiler]The list goes on, but what I'm having a hard time understanding is how Bungie can call their recent actions a meaningful experience. In spite of what anyone thinks about me, this isn't about me, it's about the state of the game and where it seems to be heading that IMO is not a benefit to the player base and I'd like to see that changed for the better. Bungie? D1 is a prime example that kind of using focused play is not needed in this game to keep gamers around. When I look at things like this, it's not a good sign and I don't think you can say it is either. https://warmind.io/activity[/spoiler] Do you want to know what kept a lot of gamers playing D1? It was how the-game content was structured throughout the entire game and that is a fact. It was evened out between activities that gave that incentive to want to run certain activities because there was something for everyone in spite who thinks who is a "hardcore game or casual". A suggestion could be... [spoiler]Make the vendors useful like D1 and update them on regular basses as you did in D1 Bring back factions and leave them in the game Exotics should drop in all activities and more often with the exception of a quest Make the material more useful like D1 that not a lot stacking took place as much as D2 because we could trade, purchase items from Xur, etc... Stop overpricing items to try to force gamers to spend their material because of stacking Please stop with the overdone duplicates and create actual random rolls. It's the reason so many people ran activities like exploiting the chest in Menagerie because they were looking for that good roll. When collecting the rewards from public events and only getting 3 of whatever material and glimmer is not rewarding. Increase the amount of material, legendary engrams and add other rewards. The Gunsmith inventory can be increased by allowing us to be able to purchase all the mods in this game[/spoiler] There are a lot of things you have done with D1 Bungie that is not applied to D2 and if it was, I'm sure things like only 3% of people running raids would increase. Hell, the player base would increase if you started to actually look at what is a meaningful experience.

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  • I have to agree with op i`m all but done at this point. My main gripe is seals, triumphs and the awful decision to implement RNG into them. I don't mind knowing that I have to kill 5000 hive while having solar grenades equipped as long as by the end of it ill get my reward, RNG needs to be removed from these kinds of activities These should also be achievable as either a pvp or pve player, I hate pvp and rarely touch it unless I really have to, so make it so that players in the same boat as me can achieve seals and triumphs without having to do activities we don't like What bright spark came up with the idea of the braytech weapons, grind yes, grind with bs RNG no,no,no And for the love of all that's holy enough of the jumping puzzles and hand cannons Raids that consist of jump on this to activate this to be able to shoot that which drops this to use over there, just let me shoot stuff, its just got all to complicated for my old tired brain This was my go to game since D1 and it`s sad that my time in the Destiny universe may be over, the game has changed and will continue to do so, maybe for the good maybe for the bad, but I just get the feeling it wont satisfy me like D1 did I truly hope this game franchise continues and gives players an experience they deserve and if it does I will continue and if not I wish all of you the best

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