Having a timer on these missions just makes them frustrating, and impossible for 99% of the player base. The jumping puzzles make it even more annoying. Every time you guys do something cool, you ruin it.
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EDIT: I got it and the catalyst.👌[/b]
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1 返信I dont have an opinion on this but do you know if its possible to have post partem depression after a really big shit? Thank you very much.
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10 通の返信SteakBarbare92により編集済み: 5/8/2019 4:46:08 AMOnly getting rid of the timer would greatly improve it. But we already know they will not do it. That timer is the only thing making this quest hard. But let's be honest timer would make sense for the heroic version only.
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3 通の返信I totally agree but there is a trick i've yet to complete the mission but someone extended the bridge at the bottom and I fell and just timed a boost and made it to the bridge thus missing the jump puzzle outside . I still hate the timers
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I agree the timer is the worst part, and I hate jumping puzzles, put the timer on the boss and leave it at that. New areas to explore and all your Interested in is the next exit, it doesn't add to the enjoyment
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1 返信I made a post a while back also giving some (maybe harsh?) feedback on the quest. Someone proposed a timer once you reach the boss. I feel thats a great midway.. wdyt?
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1 返信True. I got booted from a fire team today (randoms) because I couldn’t do the jump puzzle in the given time. I struggle with them, so it makes it very hard to do.
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4 通の返信I think that is what makes them cool exotic missions. First you need to learn them, then master them and then finally beat them. It wouldnt be as rewarding if you could just solo it the first try.
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Personally, I like the jumping puzzles. Not a big fan of the timers though. I much prefer standard restricted zones, especially with how the critical path of the level isn't clearly laid out. This level (and the Whisper level) doesn't [i]feel[/i] like a race against time, yet it is timed.
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3 通の返信I tend to hate timers for missions in games, but in this case it's the only thing that makes this a real challenge.
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4 通の返信The only frustrating part of the mission is the part with the electricity and 4 switches, and that's only because I havent figured out a 100% sure way to do it without getting hit. This mission is a lot more fun than The Whisper.