[quote][b]Peter Sanitra[/b]
Water/Air FX and render setup done for Blur Studio Destiny 2 cinematic back in 2017. Simulations done in SideFX Houdini and exported to 3D Max and rendered in V-Ray.[/quote]
[quote]Uploaded: Saturday, June 30, 2018 at 3:33 PM EST via Parallel Uploader
Tags: #Houdini, #SideFX, #POP, #PYRO, #Water, #Bubbles, #advect, #V-Ray,[/quote]
[spoiler][u][b]Mk300mk's notes:[/b][/u]
I think this not only shows the work that creators put into the game's cinematics through visual effects, but also shows some insight on how the cinematics was intended to look like behind the scenes, and etc. [/spoiler]