This is a terrible idea actually and really makes me believe that you all do not listen to any feedback and great suggestions that have been mentioned on this topic, both here and Reddit.
It amazes me just how much you all do not have your finger on the pulse to this! Double the amount lost on a P2P system, filled with MM, and other networking issues is absolutely absurd.
There have been great suggestions on how to improve this and make it more inviting to the player base, one of which has been implementing a checkpoint at ranks and sub ranks with the current scoring mechanics but no let’s make it double punishing on a loss.... I don’t know, but this seems less inviting to me and people actually quitting after a loss which makes the playerbase smaller.
As a matter of fact, I cannot recall any suggestions to improve this involve double reward/loss. It even amazes me that your response even tries to justify how this will be “more inviting”. I don’t see it, I see it having the total opposite affect.