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HitokiriZenkaiにより編集済み: 2/24/2019 1:07:21 AM
147

STOP NERFING!!!

Stop nerfing. Just stop. Buff yes, nerf no. Making something weaker makes it less fun and obviously less effective in combat. Fun factor in a game is most important. I realize you need to tune stuff in PvP but keep the nerfs contained within PvP. PvE, if anything, needs more of the power fantasy. Make us OP. It’s fun! I know people have forgotten that term but games are meant to be fun! Making abilities and weapons weaker subtracts from the fun factor. This is a game! Go all out and make us gods of destruction! People seem to care more about balance than just having fun. On more than one occasion you said you would bring other abilities/weapons up instead of nerfing. You also said you would tune PvP in a way so it wouldn’t conflict with PvE. Lies. Come on Bungie. You have the best looter shooter ever! And yet you are slowly but surely destroying it! Nova Warp is absolutely trash now as an example. I know I will get a lot of hate for this, but if PvP was taken out of this game it would solve so many problems. The two biggest issues it would eliminate are: Balancing nerfs that negatively effect PvE and it would get rid of the incredibly toxic PvP crowd. There are plenty of PvP games out there that specialize in PvP. Go play those games. Destiny is better as a PvE game. Exploring beautiful worlds, fighting fantasy alien monsters, solving puzzles, and just having fun! PvP in this game is just bad. How you people enjoy it is beyond me. I believe games should be either PvE or PvP. Not a combination of both. Obviously devs can’t pull it off. Bungie you are losing players. Stop nerfing and start buffing. And for Gods sake, separate PvE and PvP sandboxes and buff Nova Warp back to the way it was in PvE. Sorry for the bluntness but nerfs really get to me. Most of the time they are unwarranted and completely unnecessary. Nova was fine in PvE. So was the Hunters BB super. At least that Super is still good. Seriously you need to rethink how you handle sandbox adjustments. Every time I read the TWAB and see Sandbox tuning as a topic my heart sinks because every time you do anything to the sandbox you always make a few things better but nerf other abilities or weapons for the sake of PvP. Of course this time you are nerfing shotguns because too many people enjoy a particular archetype. Why do you feel the need to change the meta for the sake of changing the meta. Just make other abilities or weapons stronger to add options. Instead you give us one good load out per season. You have 3 subclasses per character. How about you make them all relevant at the same time! Throw away the meta mentality and make everything good and effective so we can choose a load out based on play style and personal taste and not whether or not it’s the meta. We can play anti meta load outs but it’s not as effective as most abilities in the anti meta category are nerfed. Nova Warp. I know certain circumstances require certain load outs like raids, but a player shouldn’t be punished for using anti meta weapons or abilities. If everything was effective I would switch up load outs more often. But you refuse to break the game. In a good way. You seem to be afraid to give us power. You have moments of brilliance and moments of utter stupidity. Listing to YouTubers and the PvP side exclusively is one of your problems. If you separated PvE and PvP you could cater to both sides at the same time and sandbox adjustments would be easier. Most importantly you wouldn’t render entire classes and weapons useless. And you wouldn’t piss off half the community. Thank you and I wish only the best for this amazing game! Edit: There are PvP players in other posts saying nerfs are necessary. I agree. In PvP only. Absolutely I agree. There has to be balance so no one class or weapon dominants. But it’s rather redundant since that happens anyway. You nerf one thing another takes over. It’s a circular never ending mess. People are missing the point though. PvE does not require nerfs. Unless something is so broken you can kill a boss just by firing a single shot or something. But even in PvP nerfs do more harm than good most of the time. They essentially make an ability or whatever it is obsolete. Adjustments are required but they need to be done correctly and intelligently. Bungie unfortunately over nerfs things and even worse nerfs them in a mode where they are not OP. Like NW in PvE. If anything it needed a little more power in PvE. Any nerfs in PvE are almost always unnecessary and make the experience worse rather than better. Nerfing something makes it less fun and less practical. That’s undeniable. Again this is a game that’s supposed to be about a power fantasy. To immerse oneself in a world where we can battle great beasts with amazing powers. Nerfing doesn’t even make since from a perspective of the world in game. Imagine if guardians were real and all of a sudden got weaker because the Darkness complained Nova Warp was too OP so the Traveler nerfed us! Sorry lol bad example. Anyway crucible has been said to be the worst PvP in the industry. Not my words, I’ve just read that from other PvPers in the past. So obviously what and how they are tuning the sandbox isn’t working. And on top of that many people are justifiably angry because they have been nerfed in PvE for a reason that does not directly concern them. It’s like if a boss from another company you’ve never even heard of lowered your wage at your company. Thats not at all fair. Bungie may have the authority and power to nerf but that doesn’t make it Right! Again sorry for the imperfect analogy. I tried to imagine PvP and PvE as two separate companies. Adjustments to staff in one should not effect the other directly. And honestly it’s selfish and childish to call for nerfs. If you get killed by something you cry nerf. Ok So that something is nerfed. But do you not care you just ruined another persons class because you were defeated. Also it’s an endless cycle of nerfs and buffs until the first thing that was nerfed is buffed again. It’s insane. If a Hunter kills a titan they cry. If a titan kills a Hunter the Hunter cry’s and same with Warlocks I’m sure. Point is people hate to lose so they try to make it so that they can win by calling nerf. Keep nerfs in PvP. They are rarely needed in PvE and never wanted. Thank you again and have a good day!

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  • Sorry to be the bearer of bad news... but people have been asking Bungie to stop nerfing since the beginning. It's never going to happen. Also, this isn't a result of PVP. In Destiny 1, they nerfed Gjallarhorn and Ice Breaker exclusively because of PVE popularity. The problem is, Bungie can't decide what type of game they want to make. This is true in many regards, but to keep the discussion related to weapons/abilities - Bungie can't decide whether they want to create an e-sport friendly, well balanced shooter... or a power fantasy RPG. And until they decide on ONE of those options, there is always going to be a divide whereby both sides of the game are failing to impress that respective side of the community. Tl;dr - You can't make a single game be both a well balanced shooter, and a power fantasy RPG, and do both well. One side is always going to suffer from the presence of the opposite.

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    7 通の返信
    • Too much to read. Im going to say all the reworks were needed. Only thing that really got nerfed was one eyed mask.

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      3 通の返信
      • I’m all for changes being more geared towards buffs rather than nerfs. But the people who make such bland statements as “stop nerfing”, in my honest opinion, do not understand certain things about balancing. Namely this- [i]It is far easier and logical to tune down one or two problematic items than for Bungie to literally bring up everything else in the game.[/i] I’ll use the upcoming changes to linear fusion rifles as an example. Yes, they are getting nerfed, particular when it comes to gambit. [b]Rightfully so.[/b] Linear fusion rifles are far and away the strongest thing to use in gambit due to their aim assist and lethality at long range. The other options for anyone who wants to do well as an invader don’t come close to linear fusion rifles. So, is it really so unreasonable that linear fusion rifles receive a nerf, as opposed to Bungie having to find a way to bring up [i]literally every other power weapon[/i] to that level? The bottom line is this. I’m not a fan of every single one of the upcoming changes. [u]But reasonable nerfs, especially for a specific item that is so much stronger than the others, are not always unwarranted.[/u]

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      • [quote]Stop nerfing. Just stop. Buff yes, nerf no. Making something weaker makes it less fun and obviously less effective in combat. Fun factor in a game is most important. I realize you need to tune stuff in PvP but keep the nerfs contained within PvP. PvE, if anything, needs more of the power fantasy. Make us OP. It’s fun! I know people have forgotten that term but games are meant to be fun! Making abilities and weapons weaker subtracts from the fun factor. This is a game! Go all out and make us gods of destruction! People seem to care more about balance than just having fun. On more than one occasion you said you would bring other abilities/weapons up instead of nerfing. You also said you would tune PvP in a way so it wouldn’t conflict with PvE. Lies. Come on Bungie. You have the best looter shooter ever! And yet you are slowly but surely destroying it! Nova Warp is absolutely trash now as an example. I know I will get a lot of hate for this, but if PvP was taken out of this game it would solve so many problems. The two biggest issues it would eliminate are: Balancing nerfs that negatively effect PvE and it would get rid of the incredibly toxic PvP crowd. There are plenty of PvP games out there that specialize in PvP. Go play those games. Destiny is better as a PvE game. Exploring beautiful worlds, fighting fantasy alien monsters, solving puzzles, and just having fun! PvP in this game is just bad. How you people enjoy it is beyond me. I believe games should be either PvE or PvP. Not a combination of both. Obviously devs can’t pull it off. Bungie you are losing players. Stop nerfing and start buffing. And for Gods sake, separate PvE and PvP sandboxes and buff Nova Warp back to the way it was in PvE. Sorry for the bluntness but nerfs really get to me. Most of the time they are unwarranted and completely unnecessary. Nova was fine in PvE. So was the Hunters BB super. At least that Super is still good. Seriously you need to rethink how you handle sandbox adjustments. Every time I read the TWAB and see Sandbox tuning as a topic my heart sinks because every time you do anything to the sandbox you always make a few things better but nerf other abilities or weapons for the sake of PvP. Of course this time you are nerfing shotguns because too many people enjoy a particular archetype. Why do you feel the need to change the meta for the sake of changing the meta. Just make other abilities or weapons stronger to add options. Instead you give us one good load out per season. You have 3 subclasses per character. How about you make them all relevant at the same time! Throw away the meta mentality and make everything good and effective so we can choose a load out based on play style and personal taste and not whether or not it’s the meta. We can play anti meta load outs but it’s not as effective as most abilities in the anti meta category are nerfed. Nova Warp. I know certain circumstances require certain load outs like raids, but a player shouldn’t be punished for using anti meta weapons or abilities. If everything was effective I would switch up load outs more often. But you refuse to break the game. In a good way. You seem to be afraid to give us power. You have moments of brilliance and moments of utter stupidity. Listing to YouTubers and the PvP side exclusively is one of your problems. If you separated PvE and PvP you could cater to both sides at the same time and sandbox adjustments would be easier. Most importantly you wouldn’t render entire classes and weapons useless. And you wouldn’t piss off half the community. Thank you and I wish only the best for this amazing game! Edit: There are PvP players in other posts saying nerfs are necessary. I agree. In PvP only. Absolutely I agree. There has to be balance so no one class or weapon dominants. But it’s rather redundant since that happens anyway. You nerf one thing another takes over. It’s a circular never ending mess. People are missing the point though. PvE does not require nerfs. Unless something is so broken you can kill a boss just by firing a single shot or something. But even in PvP nerfs do more harm than good most of the time. They essentially make an ability or whatever it is obsolete. Adjustments are required but they need to be done correctly and intelligently. Bungie unfortunately over nerfs things and even worse nerfs them in a mode where they are not OP. Like NW in PvE. If anything it needed a little more power in PvE. Any nerfs in PvE are almost always unnecessary and make the experience worse rather than better. Nerfing something makes it less fun and less practical. That’s undeniable. Again this is a game that’s supposed to be about a power fantasy. To immerse oneself in a world where we can battle great beasts with amazing powers. Nerfing doesn’t even make since from a perspective of the world in game. Imagine if guardians were real and all of a sudden got weaker because the Darkness complained Nova Warp was too OP so the Traveler nerfed us! Sorry lol bad example. Anyway crucible has been said to be the worst PvP in the industry. Not my words, I’ve just read that from other PvPers in the past. So obviously what and how they are tuning the sandbox isn’t working. And on top of that many people are justifiably angry because they have been nerfed in PvE for a reason that does not directly concern them. It’s like if a boss from another company you’ve never even heard of lowered your wage at your company. Thats not at all fair. Bungie may have the authority and power to nerf but that doesn’t make it Right! Again sorry for the imperfect analogy. I tried to imagine PvP and PvE as two separate companies. Adjustments to staff in one should not effect the other directly. And honestly it’s selfish and childish to call for nerfs. If you get killed by something you cry nerf. Ok So that something is nerfed. But do you not care you just ruined another persons class because you were defeated. Also it’s an endless cycle of nerfs and buffs until the first thing that was nerfed is buffed again. It’s insane. If a Hunter kills a titan they cry. If a titan kills a Hunter the Hunter cry’s and same with Warlocks I’m sure. Point is people hate to lose so they try to make it so that they can win by calling nerf. Keep nerfs in PvP. They are rarely needed in PvE and never wanted. Thank you again and have a good day![/quote] Eye mask. You saying that needs a buff?

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      • Nerfs and buffs are both important parts of creating balance, however abuse of either one can leave the gameplay feeling either too overpowered with super low ttk, or super underpowered with enemies eating mags at a time. I dont think they necessarily need to stop nerfing things, but definitely need to slow down and think about what weapon balance truly means for a video game.

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      • It does make me sad that they keep taking our power away. I'll happily admit that OEM was really tough to counter in PVP and that nova warp was almost god mode (then also say they went way too hard on it). The prometheus lens was stupidly OP when it arrived and needed immediate attention, but it's still a shame when things go from incredible to acceptable or even lower than that. Full auto shotguns didn't need a nerf, the really slow shotguns needed more oomph. Queensbreaker may have been bugged with aim assist, but it was only an issue because Sleeper wasn't the best choice in Gambit any more. I accept changes need to be made to make more gear viable and for balance, but I don't have to be a fan of nerfing.

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        2 通の返信
        • Seem to recall Bungie stating they were done with nerfs a while ago. What happened with that?

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          6 通の返信
          • Here's the thing. If a single weapon type is used most of the time; it needs fixed. Adapt or gtfo.

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          • Holy hell that wall of text.... I skipped it all just to call you an asshole. Asshole.

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          • Yet another bufftard screaming no nerfs only buffs cause in their one track mind they think only buffing is the only solution. Buddy I am gonna let you in on something here. Some times something in a video game needs toned down AKA a nerf because it is either to powerful, to effective, broken/bugged. Lets use a recent example that PvE cry babies and bufftards like you are screaming about and that is the rapid fire shotguns. They were so damn effective and powerful in PvE there where ZERO REASON to use any other shotgun frame. So Bungie tones down rapid fires a bit and buffs all other shotguns so that rapid fire shotguns are not the only usable shotguns in PvE. Do you understand now or are you still gonna ignore the fact nerfs are needed just as much as buff and scream on the forums every time something gets nerfed ?

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            2 通の返信
            • That mentality makes no sense whatsoever. Why do people think it's better to buff 99% of items instead of nerfing the 1%? Doing that would require a rebalance of everything, creating more problems than you started with.

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            • Meh, it doesn't really matter. It's the same for everyone.

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            • ClovenTrack620により編集済み: 2/24/2019 2:28:35 AM
              Dont Nerf anything just Buff everything to the same level, so when everything is Broken, nothing will be

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              1 返信
              • yet another wall of text crying about nerfs. they are necessary in pvp to shift the meta (and there will always be a meta) and also needed in pve to stop things from becoming too easy.

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              • Tuning something down is actually necessary sometimes, whether you like it or not. If Bungie simply buffs everything and only buffs everything, the game will be far too chaotic. While they do go overboard more times than I care to admit, if they tune it down just the right amount, but buff it in ways where it is lackluster, it should be fine. Sleeper Simulant's reduction to aim assist and ammo gain from Gambit Heavy Ammo crates is a perfect example of how to tune a weapon down without affecting its PvE performance in any noticeable way whatsoever.

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              • The Antagonistにより編集済み: 2/23/2019 11:34:41 PM
                [b][i][u]Some[/u][/i][/b] things have to be nerfed. Its healthy for the longevity of the game.

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              • My favorite guns ....

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              • there's this game called Anthem that is fully invested in PvE and has no need to nerf.

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                34 通の返信
                • Also, anyone that says generalized shit like “Hunters whine about _______”/“________ got nerfed cuz Titans complained”, etc gets ignored, from me at least. Who cares what class someone plays- if something is out of balance, it’s out of balance.

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                • Idk, for me peak FPS entertainment was Halo 3/Reach, where everyone is on exactly equal, level playing field. No need for everyone to have unique, powerful stuff. Scatter a few cool things on the map to spice things up a couple times a match, and I’m set. Reach was slightly better due to armor abilities (aka Sprint) and assassinations.

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                • Slopp-E-Secondsにより編集済み: 2/24/2019 4:07:45 AM
                  Is there a way to make all weapons put out the same dps based upon rate of fire?

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                • EXCEPT: A Taken Hobgoblins B Forum Hunters That stuff can be nerfed to oblivion. ;)

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                  2 通の返信
                  • Soooooo....nerf the nerfing!

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                  • Most things in this game need a buff. Titans however are best left where they are except the one eyed mask which absolutely needed to be nerfed.

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                  • Nerf Lunas Howl! It's a disgrace when you let one gun decide every crucible match!

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                    1 返信
                    • CrossMod5282により編集済み: 2/24/2019 3:56:03 PM
                      The problem with nerfing is it devalues an item that players spent tens or hundreds of hours chasing. Perhaps Bungie should get it right the first time as to not disrespect their playerbase's time. OTOH, maybe it is their addiction strategy to offer you something stronger and then lessen the quality to make you chase the next powerful tool.

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