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ランダムな議論の洪水に飛び込もう
2/6/2019 9:06:03 PM
54

Favorite mobility powers in games?

Good evening everybody! This is Aifos coming to you alive from the floatibg city of Jirga Para Lhao! They have so many different types of food stalls here! Let’s go try some, Papika! Papika? Papika: “Aifos, can we leave?” What? Why? Papika: “Because I.. I’m scared of heights! You can’t even see the ground from here!” What? But you can fly! . . . *sigh* Fine. Goodbye delicious vacation food. But first, my post! There are a lot of really great ways of moving around! Walking, running, flying, whatever Sora does in his magic Drive Form.. Yes, yes, all those are fun & good. But, some games really take movememt to the next level. Your character almost always has to move around, so why not make moving around an absolute blast!? Sometimes literally, by making you move around via explosion. And then usually dying. From the explosion. In any case, pretty much what I’m asking is; what’s your favorite way to move around? [b][u]Tl;dr? Here’s my point![/u][/b] Favorite movement based abikities in games? My answer: [spoiler]First off, an honorable mention. In Kingdom Hearts 2, entering the magic based Drive Form would have you float around like you’re on a magic invisible skateboard or something. This happens in Kingdom Hearts 3, when using the Mirage Staff, too. I don’t know it just feels so.. Awesome! But it can’t compare at all to Lunar Style, from Gravity Rush 2. By lightening gravity’s effect on her, Kat can jump over buildings, Gravity Slide around corners, and my personal favorite; launch herself forward at incredible speeds in something called a “Rocket Jump”. Eventually, the Rocket Jump’s momentum will slow, and you’ll fall down, but if you rocket jump from a wall adjascent to your destination, you’ll fall in that direction, which will end up getting you there using less than the normal amount of Gravity Gauge. I call this “Superman Jumping”.[/spoiler] But that’s all for now, folks! Jambuhbye!

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