Just a simple QoL. We can still collect the seeds, but going back to the tower every time gets a bit tedious. After your 50th or so frame it just feels like an unneeded step. I understand if this is a program limitation, and can not be done. Just a shot in the dark at a QoL improvement for forges.
Thank you for your time.
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95 通の返信Hey all, We're passing along the feedback that it's sometimes frustrating to players, having to return to the tower multiple times between quest steps that don't take much time. Don't know if this will be changed for the weapon frames, but can be used to inform future quest creations.
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8 通の返信
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1 返信Isn't it obvious that it's too hard to give you guys things you want or need....jeez - Bungle
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1 返信MindfulPizzaにより編集済み: 2/2/2019 4:06:51 PMbungie done they any other game could fixed it in hr or day , we got wait week , that how far bungie out of the gaming community . it shows bungie can not even trust there own game code . look how fast and warframe ,ffxiv and wow fixed something it not a week .
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1 返信
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15 通の返信
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15 通の返信100 frames for the ship and 100 trips back to Ada. I'm at 63 and any little bit of time reduction would be appreciated. (Also, if someone who's reading this has gotten the Satou Tribe shader where did you get it? It's the only other thing I still need for the collection badge)
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3 通の返信[quote]Just a simple QoL. We can still collect the seeds, but going back to the tower every time gets a bit tedious. After your 50th or so frame it just feels like an unneeded step. I understand if this is a program limitation, and can not be done. Just a shot in the dark at a QoL improvement for forges. Thank you for your time.[/quote] Community: Can we stop having to return to Ada after every step. dmg04 and Bungie: Sure, we can look into that. Community: remove enhancement cores from infusion? dmg04 and Bungie: lmfao go -blam!- yourself.
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Hey guys, we are trying to get movie of the week and it would mean a lot if you could like the creation and get your friends to like the video also. It's a 2 man 3 phase SOTP boss kill Ps4. It's the servitor picture on the creations tab ( the one of the SOTP boss) Thank you very much and have a good day
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1 返信MindfulPizzaにより編集済み: 2/2/2019 5:26:37 PMit bungie in 3 years or 40$ they they fixed , they can not do it like real subscriptions games and, fixed it in 24 hr's . since we all gamers see were bungie at , it not the gamers , if were it be fixed ever few days. if consoles unable to then tell sony and xbox get balls , then the pc versions move it . right now it dsn attacks and pc users attack on data mines . to be asses to people .
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2 通の返信
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2 通の返信The consoles loading times is what kills it. Good lord. Even fast travel ain't fast anymore.
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1 返信fartstacheにより編集済み: 2/2/2019 4:05:34 AM
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Bungie will eventually get around to doing this.... most likely in year 2 of Destiny 3. But for the moment, please 'return to Ada' and ask her to remove the 'return to Ada' steps. All 'return to Ada' complaints must be filed with Ada as Bungie are too inept to listen.
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I'm sure all these (pointless/unnecessary) trips back and forth to the Tower, are simply a way for BungieVision to fudge the numbers (over the last 2 months) - increase how many Tower log-ins Destiny 2 receives every day/week
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What Bungie doesn't realize is that I wouldn't really mind visiting her twice, it may be annoying but it wouldn't bother me that much. Now the reason I DO hate visiting her twice is the loading times, having to sit in a loading screen multiple times is not fun especially on console. If they can fix the loading times it would be slightly annoying but way better than having to wait in multiple loading screen for a 5 second chat.
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I have a sneaking suspicion that for whatever reason it was added in order to prevent the player from completing frames [i]during[/i] a forge. Perhaps issues came up in playtesting and they opted to just not let the player do it at all to avoid the problem.
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16 通の返信
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3 通の返信
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4 通の返信Bungie should implement the 'Return to Ada' step between every quest step possible.
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1 返信Definitely agree. Though my fault, nothing like rushing to unlock frame (because it is a bore lol) and then heading to forge. Forge gets finished and WTF! No weapon. Open up inventory and realize, crap forgot to go back to Ada. Who knows though, maybe she is just doing quality control. I think it’s more on the lines of the Dev team as an added security step to make sure you can’t glitch more than two power frames.😁