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krocma1により編集済み: 1/25/2019 3:49:23 AM
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Space Justice Galaxy Shooter Hack : crystals Cheats engine

[b]Space Justice Galaxy Shooter Hack : crystals Cheats engine for ios android[/b] view here https://lahasoft.com/space-justice-galaxy-shooter-cheats/ Although there are many Space Justice Galaxy Shooter Cheats, the essence of media rating is that a few people use a specific and clear symbol to visually show the quality of a work, which is the root of all the controversy. But in Schreier's view, it is a sin to evaluate games in any system: because scores make people give up their attention to the core of the game, forcing commentators to divide the game into "good" and "bad" by false standards, and this "good" and "bad" can hardly stand the test. Indeed, in terms of accuracy, the scoring system is a plausible joke, because it uses a vague criterion to force judgments on games of entirely different nature and content. In foreign countries, many websites have given the "Little 3 Legend" of Puzzle Tour to more than 9 points, and its code may not exceed 1000 lines. Although GTA works, which cost hundreds of millions of dollars, have obtained the same score, but does it mean that they contain the same labor value, whether they bring the same feeling and shock to the players, and whether they are equally great, which is obviously worth pondering and questioning. Not only that, but also the diversification of the game experience makes the scoring system seem ridiculous, especially after the rise of the networking model. How do you score a game that is excellent on a single computer but unstable on-line server? How to score a game that is outdated but carefully polished in detail? A story is rotten to the extreme, but the multiplayer mode is great. What do you think of it? Can works on Wii U be comparable to those on Xbox or PS? For these, scoring is obviously futile, even misleading, because scoring can't cover every aspect of the game. Take Fate as an example. As Jason Schreier, Kotaku's news editor, said, "It's monotonous, vivid, delicate and rough, amazing and stunning, and one of the most delicate works of 2014." It will be common in the future, and the stand-alone and multi-person model will become two separate products. You can take the average and score seven points for it, but you have to admit that this approach actually obscures the sharpness and flaws of the work.
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