Before u say be good and other your bla bla bla, I wanna say that I am playing all 3 classes, and I think gunslinger need a buff time of his super because it is to short for kill, u push lb/rb (r1/r2) and after some seconds it is gone, so it need + 3 or 5 seconds.
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GG has a default duration of 8 seconds. Getting headshots can extend it to 12 seconds. That's more than enough time to kill something.
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Milkにより編集済み: 6/21/2018 5:45:20 PM[quote]I think gunslinger need a buff time of his super.[/quote] So only male hunters get the buff? Women play gunslingers as well. It's the current year, jeez.
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Just 1 to 2 seconds if anything. If it got any more of a major buff, all other supers would need tweaks themselves whether duration, blast radius, impact damage, speed, etc.
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GG without celestial and crits is a completely crap super. The timer is poor, the number of charges is sub-par and the DPS is pathetic compared to power weapons. Plus its over-long extra bright activation animation makes it super duper easy to pick off someone before they can even shoot. With Celestial and crit hits, it would be seriously OP if it didn't have such low usage time and charge cycle. Doing 450k+ damage in one shot is seriously insane (EoW boss + empowering rift my last run) I would simply "fix" it by giving it crits AS STANDARD, like every other weapon in the game. Then the dps can simply be "shared" among the number of shots you chose for it.
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At least add increased armor so I don’t get killed by the finest grenade blast while I’m casting.
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I never use it anymore since the knives seem far less accurate than in d1, and the super seems to last even less time than d1 which is a problem for me since I don’t have the near instant aim abilities that a lot of players seem to have. Like 3/4ths of the time I can’t even use all 3 shots on enemies before it is gone. Frankly it should just last till you use the shots.