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オリジナルの投稿元: This Week at Bungie - 4/18/2018
JJIBIIISにより編集済み: 4/19/2018 3:33:59 PM
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Can I just say; I’ve seen many posts in regards to solo content and being that each ‘Individual’ that purchases the game, is an individual, a solo event would be welcomed! Raid, no! Solo arena would be a good option or make lost sectors instances with each having something to loot that’s been ‘lost’ whether that be weapons, armour etc! When I stopped playing and the reason I stopped is down to replay value, time invested and it’s return! The activities need substance and a reason to play guys, the lost sectors need addressing and the soloist needs vision and goals to actually help them feel that the raid isn’t beyond them, a learning curve! Edit; please also note, entering a raid and getting to and beating that boss solo, is a good feeling, getting to a point whereby a fire team is needed is understandable and also putting mechanics in place to make it a group activity is fine! So, on that note what’s to cater in regards to the soloist if there are no auto queues or replay-able events with substance and varying difficulty! Let the soloist be able to achieve at least something in the raid that rewards the sense of adventure and skill, don’t keep cutting them off and that’s why something needs to be done and cater to a large part off the audience! I’ll also add that I have ADHD with a fluctuating mood dependant on many factors and also become very confrontational to the elitist or those that belittle others, I defend what’s right! So I play solo to avoid confrontation, your queuing system is also bias towards the soloist and I’ve never understood that choice or more to the point, lack there off!
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