The Blog was good. The announcement about ranked was HUGE. It's the SINGLE MOST requested feature from the PVP community for 4 years. However, I think we need more though in order for us to truly enjoy Destiny again in the same way that we enjoyed D1. I'm a PVP player so I'm going to state a few PVP related opinions that I believe will return this franchise to glory:
(1) People want special weapons/ammo back. Admittedly, I was all aboard the "Haha now you can't use your shotgun every single engagement anymore" train and loved the idea of more primary play. However, I think it's become evident that having snipers and shotguns, etc. is part of the Destiny power fantasy magic formula. I'm listing this one first because I believe this will make the biggest difference for Destiny 2 PVP. I know the entire game was designed around the new weapon system, but I think most people would be happy if we reverted back to the D1 weapon slots. I think this would dramatically improve PVE play as well. People don't like shooting bosses with 44,000 primary bullets to kill them.
If there's a single YouTube video that the devs should watch right now, it's this one from Slayerage with a perfectly articulated breakdown of the D2 weapon system --> https://www.youtube.com/watch?v=-Ng0WImoeEw
(2) Similarly to my first point, I think most of us have also come to the realization that powerful/more frequent abilities are part of Destiny's DNA. Abilities in D2 just don't feel strong and are boring/too infrequent (especially supers). I'll also confess here that when I heard we would have longer cooldowns for our abilities, I was extremely happy (for PVP). I am not afraid to admit that I was wrong, and I think it's evident that a lot of other people feel the same way.
(3) Buff movement speed or the way it feels to move. I know that seems a little vague, but in D1 we felt like we were gods flying/moving around the arena. Now I feel like a weak human with no light who is wearing a cool outfit. Bottom line: it feels clunky.
(4) Lower the time to kill (TTK) just a little bit. The game is currently too reliant on team shots. People want to be able to get in, make a sick multi-kill play, and get out alive. Currently, if you run into 2 or more guardians, you're most likely -blam!-ed.
(5) At least give us 6v6 and rumble back please. Crucible definitely needs more variety and this would appease a lot of people.
(6) Give us the ability to choose the mode we play. The whole 2 playlist thing is a massive failure. You guys have to know that at this point. If we wanna play Clash, let us play Clash. If we wanna play Control, let us play Control.
(7) Trials thrives most when it's Elimination. Yes, it's cool to have some variety here. But the magic of Trials is gone. It's not rewarding enough and while I personally rarely have any trouble going flawless, I think it's nice to have a Mercy in there for those that do carries (basically the biggest draw for audiences to tune in and watch D1 PVP on twitch and other streaming platforms).
(8) Give us more variety in the subclass tree. I mean why do we have virtually no customization for our guardians and their abilities? It's a HUGE step backwards. Right now there's only 18 different types of guardians, and each subclass block usually comes with what could be arguably considered a weakness. Why do we have to choose one or the other? Let us mix and match ability perks, it encourages replayability because people like to switch things up from time to time. PVP is way more fun this way.
(9) MHCGA: Make Hand Cannons Great Again (PLEASE). This involves better hit registration. Ghost bullets are at an all-time high.
(10) In-air accuracy needs to be buffed. Why punish the more skilled player for being capable of pulling off a play while airborne? Makes no sense. This would also greatly improve the fun factor for PVP.
(11) With the announcement of ranked, please give us something to play ranked for. I definitely think there NEEDS to be a number next to our names, indicating our rank (most important feature of ranked play). But additionally beyond just a number, we need something to play for on the cosmetic side as well. Something exclusive for being an incredibly talented and accomplished player. No participation trophies please.
(12) It would be super awesome if we could stop getting shot behind walls. Lagging in Destiny has always seemed like an advantage for some reason (especially compared to other games). These things should be tuned.
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With all that being said, I, like most of the community that is upset/disappointed with Destiny 2, want to see the game succeed. I'm tired of bashing it day after day. If these changes were implemented, I think Destiny 2 would be the game we all hoped for.
Thanks,
EvoLv3
English
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[quote]The Blog was good. The announcement about ranked was HUGE. It's the SINGLE MOST requested feature from the PVP community for 4 years. However, I think we need more though in order for us to truly enjoy Destiny again in the same way that we enjoyed D1. I'm a PVP player so I'm going to state a few PVP related opinions that I believe will return this franchise to glory: (1) People want special weapons/ammo back. Admittedly, I was all aboard the "Haha now you can't use your shotgun every single engagement anymore" train and loved the idea of more primary play. However, I think it's become evident that having snipers and shotguns, etc. is part of the Destiny power fantasy magic formula. I'm listing this one first because I believe this will make the biggest difference for Destiny 2 PVP. I know the entire game was designed around the new weapon system, but I think most people would be happy if we reverted back to the D1 weapon slots. I think this would dramatically improve PVE play as well. People don't like shooting bosses with 44,000 primary bullets to kill them. If there's a single YouTube video that the devs should watch right now, it's this one from Slayerage with a perfectly articulated breakdown of the D2 weapon system --> https://www.youtube.com/watch?v=-Ng0WImoeEw (2) Similarly to my first point, I think most of us have also come to the realization that powerful/more frequent abilities are part of Destiny's DNA. Abilities in D2 just don't feel strong and are boring/too infrequent (especially supers). I'll also confess here that when I heard we would have longer cooldowns for our abilities, I was extremely happy (for PVP). I am not afraid to admit that I was wrong, and I think it's evident that a lot of other people feel the same way. (3) Buff movement speed or the way it feels to move. I know that seems a little vague, but in D1 we felt like we were gods flying/moving around the arena. Now I feel like a weak human with no light who is wearing a cool outfit. Bottom line: it feels clunky. (4) Lower the time to kill (TTK) just a little bit. The game is currently too reliant on team shots. People want to be able to get in, make a sick multi-kill play, and get out alive. Currently, if you run into 2 or more guardians, you're most likely -blam!-ed. (5) At least give us 6v6 and rumble back please. Crucible definitely needs more variety and this would appease a lot of people. (6) Give us the ability to choose the mode we play. The whole 2 playlist thing is a massive failure. You guys have to know that at this point. If we wanna play Clash, let us play Clash. If we wanna play Control, let us play Control. (7) Trials thrives most when it's Elimination. Yes, it's cool to have some variety here. But the magic of Trials is gone. It's not rewarding enough and while I personally rarely have any trouble going flawless, I think it's nice to have a Mercy in there for those that do carries (basically the biggest draw for audiences to tune in and watch D1 PVP on twitch and other streaming platforms). (8) Give us more variety in the subclass tree. I mean why do we have virtually no customization for our guardians and their abilities? It's a HUGE step backwards. Right now there's only 18 different types of guardians, and each subclass block usually comes with what could be arguably considered a weakness. Why do we have to choose one or the other? Let us mix and match ability perks, it encourages replayability because people like to switch things up from time to time. PVP is way more fun this way. (9) MHCGA: Make Hand Cannons Great Again (PLEASE). This involves better hit registration. Ghost bullets are at an all-time high. (10) In-air accuracy needs to be buffed. Why punish the more skilled player for being capable of pulling off a play while airborne? Makes no sense. This would also greatly improve the fun factor for PVP. (11) With the announcement of ranked, please give us something to play ranked for. I definitely think there NEEDS to be a number next to our names, indicating our rank (most important feature of ranked play). But additionally beyond just a number, we need something to play for on the cosmetic side as well. Something exclusive for being an incredibly talented and accomplished player. No participation trophies please. (12) It would be super awesome if we could stop getting shot behind walls. Lagging in Destiny has always seemed like an advantage for some reason (especially compared to other games). These things should be tuned. ---------------------------------------------- With all that being said, I, like most of the community that is upset/disappointed with Destiny 2, want to see the game succeed. I'm tired of bashing it day after day. If these changes were implemented, I think Destiny 2 would be the game we all hoped for. Thanks, EvoLv3[/quote]
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[quote]The Blog was good. The announcement about ranked was HUGE. It's the SINGLE MOST requested feature from the PVP community for 4 years. However, I think we need more though in order for us to truly enjoy Destiny again in the same way that we enjoyed D1. I'm a PVP player so I'm going to state a few PVP related opinions that I believe will return this franchise to glory: (1) People want special weapons/ammo back. Admittedly, I was all aboard the "Haha now you can't use your shotgun every single engagement anymore" train and loved the idea of more primary play. However, I think it's become evident that having snipers and shotguns, etc. is part of the Destiny power fantasy magic formula. I'm listing this one first because I believe this will make the biggest difference for Destiny 2 PVP. I know the entire game was designed around the new weapon system, but I think most people would be happy if we reverted back to the D1 weapon slots. I think this would dramatically improve PVE play as well. People don't like shooting bosses with 44,000 primary bullets to kill them. If there's a single YouTube video that the devs should watch right now, it's this one from Slayerage with a perfectly articulated breakdown of the D2 weapon system --> https://www.youtube.com/watch?v=-Ng0WImoeEw (2) Similarly to my first point, I think most of us have also come to the realization that powerful/more frequent abilities are part of Destiny's DNA. Abilities in D2 just don't feel strong and are boring/too infrequent (especially supers). I'll also confess here that when I heard we would have longer cooldowns for our abilities, I was extremely happy (for PVP). I am not afraid to admit that I was wrong, and I think it's evident that a lot of other people feel the same way. (3) Buff movement speed or the way it feels to move. I know that seems a little vague, but in D1 we felt like we were gods flying/moving around the arena. Now I feel like a weak human with no light who is wearing a cool outfit. Bottom line: it feels clunky. (4) Lower the time to kill (TTK) just a little bit. The game is currently too reliant on team shots. People want to be able to get in, make a sick multi-kill play, and get out alive. Currently, if you run into 2 or more guardians, you're most likely -blam!-ed. (5) At least give us 6v6 and rumble back please. Crucible definitely needs more variety and this would appease a lot of people. (6) Give us the ability to choose the mode we play. The whole 2 playlist thing is a massive failure. You guys have to know that at this point. If we wanna play Clash, let us play Clash. If we wanna play Control, let us play Control. (7) Trials thrives most when it's Elimination. Yes, it's cool to have some variety here. But the magic of Trials is gone. It's not rewarding enough and while I personally rarely have any trouble going flawless, I think it's nice to have a Mercy in there for those that do carries (basically the biggest draw for audiences to tune in and watch D1 PVP on twitch and other streaming platforms). (8) Give us more variety in the subclass tree. I mean why do we have virtually no customization for our guardians and their abilities? It's a HUGE step backwards. Right now there's only 18 different types of guardians, and each subclass block usually comes with what could be arguably considered a weakness. Why do we have to choose one or the other? Let us mix and match ability perks, it encourages replayability because people like to switch things up from time to time. PVP is way more fun this way. (9) MHCGA: Make Hand Cannons Great Again (PLEASE). This involves better hit registration. Ghost bullets are at an all-time high. (10) In-air accuracy needs to be buffed. Why punish the more skilled player for being capable of pulling off a play while airborne? Makes no sense. This would also greatly improve the fun factor for PVP. (11) With the announcement of ranked, please give us something to play ranked for. I definitely think there NEEDS to be a number next to our names, indicating our rank (most important feature of ranked play). But additionally beyond just a number, we need something to play for on the cosmetic side as well. Something exclusive for being an incredibly talented and accomplished player. No participation trophies please. (12) It would be super awesome if we could stop getting shot behind walls. Lagging in Destiny has always seemed like an advantage for some reason (especially compared to other games). These things should be tuned. ---------------------------------------------- With all that being said, I, like most of the community that is upset/disappointed with Destiny 2, want to see the game succeed. I'm tired of bashing it day after day. If these changes were implemented, I think Destiny 2 would be the game we all hoped for. Thanks, EvoLv3[/quote]
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great ideas, but as a pve person who likes to pvp on the side in games. I'd like to see random perks on the side, adds a bit more randomness pvp with the fact not all god rolls are perfect for the situation
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pyrocyborgにより編集済み: 11/30/2017 1:04:18 AM1 ) I think that the new system is fine (and the PvE encounters are balanced that way), but I guess I don't have a popular opinion. I liked the older system too, but I actually like this one. 2) I agree. While it might be fine for PvP, it makes PvE way less epic than it should. 3) Agreed. 4) I know that it would help people 1v2 or 1v3 better, but wouldn't it also render the game a lot more reliant on who shot the first bullet? I'm often that guy, so I don't care too much if they lower TTK, but I know that a lot of people hate to be one-shoted or killed even before having the time to react. 5, 6, 7, 8) Yes, totally. 9) Hand Cannons are fine on PC. I mean, it always has been my weapon of choice in D1, and now, it seems that everyone is sporting one. Also, ghost bullets do not seem to be an issue at their optimal range. My gun will sometime miss the target even if I clearly had the shot, but I think it's due to me trying to hit whoever's the game's host or something. 10) In air accuracy seems okay-ish on PC. A lot of people score multiple headshots while jumping, but it might be due to multiple factors, or be tied to a particular weapon type. 11) I totally agree with you. 12) Yeah, this is kind of game breaking. That or the occassional player who's laging like hell and can manage to come in melee range for 5-6 seconds despite being shot dead 6 seconds before. Even if he can't manage to do any damage (because well, he'll be "dead" and his damage won't "count"), the fact that he's still alive for a few seconds after being shot makes it harder for us to focus on the other team members that might be shooting at us. It's as if that high latency player was simply acting as a decoy. High latency players attacks can register even if you never saw the guy, but I think that most often then not, they'll be the ones having issues and getting killed without seing anything.
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For 1., you do have a popular opinion. Very few people post about because there's nothing to post when you're happy with it. Every single poll created on here regarding the weapon system has shown that the forum is split.
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Amun Raにより編集済み: 11/30/2017 1:02:26 AMA PvP announcemnet for a PvE based game shouldn't be HUGE. Last time i checked I don't know anyone who bought a Destiny game for PvP when the game is marked as an open world shooter with space magic
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[quote](11) With the announcement of ranked, please give us something to play ranked for. I definitely think there NEEDS to be a number next to our names, indicating our rank (most important feature of ranked play). But additionally beyond just a number, we need something to play for on the cosmetic side as well. Something exclusive for being an incredibly talented and accomplished player. No participation trophies please.[/quote] You need to show the world via a number or cosmetic item how good you are at a video game? You want a digital item to make you feel superior to the "casuals"? That's sad dude.
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No, the visual representation of a rank gives players something to work for. Sure it does open up the possibility for players to go 'haha my rank is better than yours' but it also gives people something to grind for and improve at. Ranks are satisfying to achieve but can be frustrating for lesser skilled players. It's a double edged sword but given how people have Trials teams, I think it would be a good fit. Not a number though because this opens up the possibility for even more flaming. Just a visual indicator for what tier bracket you are in will be fine.
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[quote]The Blog was good. The announcement about ranked was HUGE. It's the SINGLE MOST requested feature from the PVP community for 4 years. However, I think we need more though in order for us to truly enjoy Destiny again in the same way that we enjoyed D1. I'm a PVP player so I'm going to state a few PVP related opinions that I believe will return this franchise to glory: (1) People want special weapons/ammo back. Admittedly, I was all aboard the "Haha now you can't use your shotgun every single engagement anymore" train and loved the idea of more primary play. However, I think it's become evident that having snipers and shotguns, etc. is part of the Destiny power fantasy magic formula. I'm listing this one first because I believe this will make the biggest difference for Destiny 2 PVP. I know the entire game was designed around the new weapon system, but I think most people would be happy if we reverted back to the D1 weapon slots. I think this would dramatically improve PVE play as well. People don't like shooting bosses with 44,000 primary bullets to kill them. If there's a single YouTube video that the devs should watch right now, it's this one from Slayerage with a perfectly articulated breakdown of the D2 weapon system --> https://www.youtube.com/watch?v=-Ng0WImoeEw (2) Similarly to my first point, I think most of us have also come to the realization that powerful/more frequent abilities are part of Destiny's DNA. Abilities in D2 just don't feel strong and are boring/too infrequent (especially supers). I'll also confess here that when I heard we would have longer cooldowns for our abilities, I was extremely happy (for PVP). I am not afraid to admit that I was wrong, and I think it's evident that a lot of other people feel the same way. (3) Buff movement speed or the way it feels to move. I know that seems a little vague, but in D1 we felt like we were gods flying/moving around the arena. Now I feel like a weak human with no light who is wearing a cool outfit. Bottom line: it feels clunky. (4) Lower the time to kill (TTK) just a little bit. The game is currently too reliant on team shots. People want to be able to get in, make a sick multi-kill play, and get out alive. Currently, if you run into 2 or more guardians, you're most likely -blam!-ed. (5) At least give us 6v6 and rumble back please. Crucible definitely needs more variety and this would appease a lot of people. (6) Give us the ability to choose the mode we play. The whole 2 playlist thing is a massive failure. You guys have to know that at this point. If we wanna play Clash, let us play Clash. If we wanna play Control, let us play Control. (7) Trials thrives most when it's Elimination. Yes, it's cool to have some variety here. But the magic of Trials is gone. It's not rewarding enough and while I personally rarely have any trouble going flawless, I think it's nice to have a Mercy in there for those that do carries (basically the biggest draw for audiences to tune in and watch D1 PVP on twitch and other streaming platforms). (8) Give us more variety in the subclass tree. I mean why do we have virtually no customization for our guardians and their abilities? It's a HUGE step backwards. Right now there's only 18 different types of guardians, and each subclass block usually comes with what could be arguably considered a weakness. Why do we have to choose one or the other? Let us mix and match ability perks, it encourages replayability because people like to switch things up from time to time. PVP is way more fun this way. (9) MHCGA: Make Hand Cannons Great Again (PLEASE). This involves better hit registration. Ghost bullets are at an all-time high. (10) In-air accuracy needs to be buffed. Why punish the more skilled player for being capable of pulling off a play while airborne? Makes no sense. This would also greatly improve the fun factor for PVP. (11) With the announcement of ranked, please give us something to play ranked for. I definitely think there NEEDS to be a number next to our names, indicating our rank (most important feature of ranked play). But additionally beyond just a number, we need something to play for on the cosmetic side as well. Something exclusive for being an incredibly talented and accomplished player. No participation trophies please. (12) It would be super awesome if we could stop getting shot behind walls. Lagging in Destiny has always seemed like an advantage for some reason (especially compared to other games). These things should be tuned. ---------------------------------------------- With all that being said, I, like most of the community that is upset/disappointed with Destiny 2, want to see the game succeed. I'm tired of bashing it day after day. If these changes were implemented, I think Destiny 2 would be the game we all hoped for. Thanks, EvoLv3[/quote] Yep yep yep and yep. I was optimistic about the changes but they were implemented so poorly this game doesn’t feel like destiny anymore. It’s not fun. We tried the change, it doesn’t work as well. Time to go back to being the only fps of its kind in the power fantasy slot and not knockoff halo.
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[quote]This is pvp leaning stuff that the game doesn't need rn. Just my opinion but pve is still a part of this game and so it must be considered with all changes[/quote] Yeah and what he said would address Pve with faster abilities/supers and the old weapon system back...