What makes it stand out?
-U can only jump or climb over things marked yellow or a certain white on cliffs. When the cutscenes show her climbing a shear cliff wall like a monkey, yet I can't jump out a hole via a stone block shorter than aloy with perfect 90 degree ledges, it really kills the immersion for me. Felt very limited by the environment.
-Stealth mechanic can be exploited to a hilarious degree especially with human enemies.
-Inventory management is a chore. U fill up fast even after upgrading inventory size. Do I need this or that? Sells item that says purpose is selling to vendors. One hour later, oh crap I needed that. Well better continue with my hoarding ways.
-Villages/settlements felt dead and robotic to me. You walk up and can greet people, they all say the same thing. These same areas in witcher 3 were teeming with life.
It's not a bad game, just not the 10/10 its receiving.
English
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I laughed at myself when I figured out how stupid the stealth was. I'd spent so many hours waiting for perfect moments to strike and slowly walking directly behind stuff to not get noticed, and then I realized I could literally roll right in front of anything straight into their face and assassinate them
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I've climbed entire mountains by finding 90 degree ledges.... just saying I think you're exaggerating a bit there. I agree with a bit of what you said though. Personally give the game a 9/10 because what it does well, it does exceptionally so