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オリジナルの投稿元: Hotfix 2.5.0.2 Feedback
Kone19psにより編集済み: 2/28/2017 8:39:52 PM
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[quote]I like specials as power weapons. For someone who didn't camp but strove not to die this is fantastic. My vacancy puts down sidearms easily, I get plenty of ammo, I already used my primary more so losing it for a life is no big deal to me, I can rush people so used to having a secondary at all times I can do it with a primary and I can do it confidently with my fusion because there aren't 6 shotguns waiting at all times. Constantly available special put me in a constantly defensive playstyle to avoid constantly trading with the lemmings. It empowered players to bline and suicide run often trading over and over because death had no penalty besides score which to be honest unless its iron banner people aren't focusing on winning and shaft anyone who is with that playstyle. That rush playstyle is still avaialable though. Definitely more limited but there. The constant availability of special hamstring where you could go on a map heavily and what and where it was safe to engage constantly. So for me this created a massive variety of encounters I did not see at all before because of the oppressive power of special. I can flank now. I can actually flank and despite the radar giving me away completely I actually have a chance now. As for 3v3 well I don't think the rules should be the same they play completely differently and elimination even more so[/quote] I also agree with the post patch changes to sidearms, no land (needs real flinch but doesn't need the flinch of other snipers), blink, etc.
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