There are a lot of threads out there already on the new changes, but I wanted to give a central location to point everyone to when they ask me where they can share their thoughts. Now that you have had a few days to play the new changes we want to hear what you experiences have been playing.
What do you like?
What do you hate?
What do you think is good but could be better?
What would you change?
High impact handcannons need less drastic damage fall off to give them some reason to use. Currently both mid and high impact can reach max range, and with such a dramatic damage fall off there is no reason to use the slower firing counter part.