So what you're saying is you nerfed shit that didn't even need nerfing?
I can't understand the reason behind nerfing our health if we have armor values over 10. The purpose of armor is to give us MORE HEALTH, not less. It's entirely contradictory.
Also, why you touched the health regeneration perks is beyond my understanding. They were fine as is; and to have the domino effect on other perks is not only inconvenient for those that rely on those perks for survival in PvE and PvP, but also horrendously ludicrous for even feeling the need to nerf them.
Why nerf Universal Remote? 5 to 3 magazine size?
Looks like you're going to be reloading more so than actual killing.
Let's not forget Truth, reducing its capacity from 3 to 1?
Might as well reduce Sleeper Simulant's capacity to 1 instead of 3 too. You know, just for good measure so you know you've nerfed more things than necessary.
Blink is even more unusable now. See? You're making perks even WORSE by these updates. Patches are suppose to make things better, not the other way around.
Who the hell was even complaining about these weapons and abilities?
You don't realize that by nerfing all of these aspects in game, you're making the game MORE UNBALANCED.
Also, this is coming from someone who's been playing this game since the beta.
As much as I like your game, Bungie, you need to get your shit together and listen to your player base, because I doubt the Sandbox team plays as much as some of us do. We have a better perspective since we, you know, play the game perennially and actually learn its quirks; it's one thing to code the game mechanics, but it's another thing to unravel and comprehend how they work IN-GAME, and how our Guardian abilities can be advantageous. BUT it seems you have a false perception on what should be and what shouldn't be.
None of us (or so I think) asked for any abilities to be nerfed, aside from Stormcaller, which, to be honest, I didn't even have a problem with.
I have spoken.
English
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Man i was reading all these nerfs and i cant even play void walker anymore on top of that half the exotics nerfed people dont use. And the point of having a hig armor build is for high armor you sacrafice agility and recovery. And changing ophidian aspects and the some other exotics was useless because people who actually know how to play the game dont complain about this stuff
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Why nerf health on high armor? I run an 11 armor titan defender with a chest piece that adds +1, with Codex 1 and 4, with Untouchable. Before 2.5.0.2, I could survive void magnetic grenades, arc flux grenades, and shoulder charge. I can survive a Chaperone precision shot of 201 damage. Now I die to all of those. Chaperone's precision damage was unchanged, but it ALSO received the 20% damage buff and now does 216 damage. What's the point in running high armor anymore? Is there any benefit for high armor in PvP? ALSO UNTRANSPARENT NERF, they placed a cooldown on titan skating, you cannot spam jump and do an immediate cancel as you were able to before the patch. Sneaky one there bungo.
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Exactly. The reason I love Destiny so much is because I can get killed a hundred different way and it always keeps me on my toes instead of just looking for bullet patterns from around a corner. This update feels like they're forcing me to use a primary and no abilities. SO FUN.
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That's honestly the greatest that came with this patch. They said they were gonna look at blink so naturally I thought it was due for a huge buff. I haven't seen people use it since Taken King. Nope. They nerfed it. Wow. Honestly think about that for a bit. Who is making these changes. Pathetic.
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A friend of mine said they were nerfing blink...I swore to him "no they're obviously buffing it. I can't wait to use my void walker again! Better blink will be awesome." Nope. Of course not. Now ophidian aspects (which I myself don't own but I've played with the, on other peoples' accounts and they were tons of fun) get nerfed, blink gets nerfed, life steal and embrace the void get nerfed... Wow. Sunsinger is trash, now it seems void walker is almost as bad, and stormcaller's melee, which's WHOLE ENTIRE POINT was to be extra ranged, is the exact same as other warlock melee ranges. Not to mention yet another super duration nerf. I'm becoming a hunter.
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Totally agree with everything said here. At this point bungie please start listening to the people who play the game and stop looking at the facts. We love this game and know what will make it better. Also why are we going back to nerf ingredients everything. Everything is fine is you bring other weapons and abilities in line with the so called OP Weapons. Please stop now before you make this game unplayable!
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I hundred percent agree, I'll give them their so called 2 weeks and if not fixed ill have to play infinite trashware and that is saying something, but honestly why the -blam!- nerf the special ammo to were if other team spawn kills your asshole ripped open and the aspects DO NOT NEED NERF IF YOU ARE GOING TO DO THAT NERF THE SPECIAL ARMOR EXOTICS DOR CLASSES LIKE GRAVITON FORFEIT AND TWILIGHT GARRISON. GET your shit straight bungie or you'll be another hardline and infinite warfare. PATHETIC
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I can not disagree with anything that you said and if bungie doesn't get they're shit straight I might stop playing, I already stopped playing for a while because the nerds were horrible and now this like what the ell were they thinking did they pass around a blunt before nerfing this stuff?!!!