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Destiny

Destiny について話し合おう
DragonRider1500により編集済み: 2/8/2017 6:02:26 PM
142

People are missing the point!

I am SO INCREDIBLY TIRED of people calling for nerfs and buffs on the classes. They're not meant to be the same, guys! That would be so blring! They're all supposed to have DIFFERENT strengths and weaknesses to break up gameplay. Warlocks have the best melee, but aren't as good at maneuverability. Don't nerf the warlock melee, it's one of the few good things they have. They're space wizards. They rely on abilities and magic to get the job done, not gun skill. Low armor, low agility, high recovery Now for titans. Strong, medium maneuverability, slow recovery. THEY'RE SUPPOSED TO BE HARDER TO KILL. It's in the name. Making them the same will just get rid of any bonus (shields or otherwise) that they had over anyone else. There are plenty of videos on youtube showing how to counter a titan. I suggest you watch them. Titans should be slow (that is perhaps the only thing I would agree for a tweak on), but able to take more damage than average before dying, like a juggernaut. They're grenades and melee are both mediocre, not the best, but not the worst either (except for possibly lightning grenade) Finally, hunters. Highest maneuverability, medium armor, low recovery. They're meant to be fast, agile, ABLE TO DODGE. Don't nerf Shadestep, Blink, or any other movement skill that makes Hunters unique. They also don't have the best grenades or melees, and rely mostly on gunplay to get it done. Don't buff hunter grenades. That isn't the point of the class. While the supers may not be the most effective (no overshield for GG, etc.), that isn't the point. Read the Gunslinger description: [i]a lone wolf that lives for the perfect shot.[/i] Not someone who relies on their most powerful attack or ability to succeed. What I'm trying to say is that the classes are almost fine where they are. Despite a few minor discrepancies with grenades or the aim assist on Thunderstrike, there is nothing wrong with any class. They're different, unique, good at one thing but terrible at another. This keeps the gameplay diverse. While weapon balancing may be needed (only Matador if anything), doing so will automatically make any class viable. Don't make them all the same. It will ruin any of the fun of choosing your class at the beginning, as it won't make a difference. Keep this game the way it's meant to be, not a bland shooter like the rest. Edit 1: Bump this so people can see! This info needs to be heard! Edit 2: TL;DR- Destiny is a game of rock-paper-scissors. Each class is amazing at something another isn't at all good at. They're specifically meant to counter each other, which is why there shouldn't be any nerfs or buffs to classes at all. The game isn't meant to be bland like Halo or CoD where every class/character is the same. Diversity and differentiation and individuality is key. Edit 3: It has come to my attention that many of the facts used in my write-up are false. Please know that I am aware of this, but am still just trying to make the point that any buffs/nerfs should be done in the name of balance, not making any aspect of any singular class better or worse. Read my responses to people's points below for more info.

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