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オリジナルの投稿元: Thoughts on Weapon Balance
12/29/2016 3:17:12 AM
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No need to break shotguns, they do what they should. The problem is they can do it way too often, as in the entire game, start to finish. There's still far too much special ammo available in the crucible. The last attempt to curb that with snipers was terrible for PvE because it changed the weapon capacity. The fix that was needed then is the same fix that's needed now. DRASTICALLY REDUCE SPECIAL AMMO IN CRUCIBLE.
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  • When I play with a shotgun, I never run out of ammo. So I agree, shotguns have too much. I never run out of fusion ammo either but I don't play enough of that weapon to have an opinion. However, snipers don't have enough ammo. 6 shots is fine for 3s but not 6s. I find I'm constantly doing the cheese to spawn with 12 shots otherwise I'm out of ammo the entire match.

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  • RichDunbarにより編集済み: 12/29/2016 2:40:52 PM
    Lol sounds like you need two things... 1. Learn to aim better with a sniper 2. Use a primary weapon as your primary means of getting kills. Problem solved. Just to be clear, my post wasn't about changing the weapons ammo capacity, it is about reducing the amount of special ammo available during the course of a crucible match.

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  • I'm pretty sure what that guy was saying is that reducing special ammo for everyone would just make it so that snipers would suffer. They already suffer as it is only getting 14 shots in reserve for most snipers and getting 4 ammo per box at the most. With a shotgun, you really only need one or two boxes to go the entire game with just a shotgun. Without any armor to give you more ammo, you can have 15 shotgun shots from 2 boxes if you include the 7 that you spawn up with. 15 is enough to go pretty much an entire game with only a shotgun. You might get 14 sniper shots with the same conditions, assuming that you aren't using a sniper that only gets 3 shots per box. Even then, 14 shots isn't enough to go almost the entire game without a primary. I'm not saying you should be able to, but realistically you'll only get maybe 10 kills with that much ammo if you're lucky. See the issue? With 2 boxes, shotguns can easily get at least 12 or 13 kills with their shotgun. Snipers will probably only get between 8 and 12 kills, depending on how good your aim is pretty if you ever get the opportunity to snipe other players. While this might sound biased, I say reduce the amount of ammo that shotguns get. Have them spawn in with 6 shots and only have medium and lower impact shotguns give you 4 ammo per box. Max impact shotguns should get 3 per box, 4 if you have the armor that gives you more. I don't see an issue with special ammo with any other weapon. This would prevent shotgun warriors from going the entire game using only a shotgun.

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  • You are citing a problem Bungie created for snipers when they tried to "fix" the special ammo issue last time. They need to reverse those changes and just reduce the amount of special ammo available during a match. That's it, then all special weapons that OHK will be on the same playing field. Also you make my point for me, if you're getting 10+ kills per game with a special weapon then it's responsible for 50% of your kills if you're near the top of the leaderboard. Factor in heavy and ability kills and you're possibly only using your primary for 10-25% of your kills. You see the problem there?

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  • I snipe in almost every game now, and even if I try to use only a sniper, I'll probably only get 8 kills. Since I use my primary most of the time, I usually get 3 to 5 sniper kills, sometimes less. My point is that no single special weapon should be do dominant and yet still have the most ammo out of most other special weapons. Snipers already don't get that much ammo, they don't need anything changed with the amount they can get.

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  • Missing my point entirely. I don't think snipers should be changed at all. In fact I think the changes made last time should be reversed. I think there should be less special ammo available in crucible period, regardless which weapon you use. All OHK specials can have the same ammo capacity, I don't care, there should just be less special ammo available to pick up throughout a crucible match.

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  • But like I said, if you make special ammo less available for all OHK weapons, you make snipers suffer the most because of how precious the ammo is. 14 sniper shots is considered more scarce than 14 shotgun shots because you'll be getting less kills with a sniper per shot, if that makes sense. Honestly, a good buff to primaries should sort out the special ammo problem more than anything.

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  • It won't. And I disagree with your assertion that you'll get less kills with the same amount of ammo. Shotgunners miss all the time and they often fits too soon and have to fire again to finish the job. So I'd guess it's about the same. Skilled players with either get more OHK's than not. Less ammo requires you to line up the shot better and pick your opportunities more selectively. Right now people just fire till they hit. It's ridiculous.

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  • With me personally, I rarely miss my shotgun shots. I don't miss my sniper shots very often either, but I'd say I easily land far more shots with a shotgun than I do with a sniper. I've tried going entire games using only a shotgun, and it is very possible. It isn't possible with a sniper unless you get every special ammo box.

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  • Dude. No. Just... no.

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  • iTHORNYにより編集済み: 12/29/2016 11:58:47 PM
    Do you know what is wrong with Destiny and why it will always be a joke? Because of players that think the vast majority of their kills should be from a special ohk weapon in a game with godly amounts of aim assist. You sound alot like one of these types of players. Don't be that player. They don't get nor do they deserve respect.

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  • Shotguns yes, other special weapons no

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  • Any special that's a OHK which includes shotguns, snipers and fusion rifles. There should only be enough ammo available for them to be used in special situations, which of course would be limited by necessity of the definition. It ought to be necessary that you use a primary as your primary means of getting kills.

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  • All special weapons should have less ammo. They are instakills and most montages are made with them. That itself says alot. Special should be a drop just like heavy. Only it should drop twice a match whereas heavy drops once. Wanna talk about skill in this atrocious multiplayer? Well this would be a good place to start

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  • It would be pretty unfair for the players who don't get special ammo though. Imagine trying to put play against shotgun warriors who just got their special ammo while you don't have any because you died just before you could pick it up.

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  • So to make it fair so that everyone gets thier participation trophy, they should continue to hand out special to everyone? Literally like a participation trophy at that point. If they cant grab the special like they do heavy they dont deserve to use it. Better yet I feel they should remove it all together. No ohk weapons period

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  • You might as well have Halo at that point. And you can't tell me to "git gud" of I want the special ammo because there are plenty of ways you can die in an unavoidable way that would cause you to not get the special ammo. Reduce the amount of shotgun ammo and the problem is mostly solved. They are the only special weapon that can get kills relatively easily with few counters and have enough ammo to be able to be used the entire game.

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  • iTHORNYにより編集済み: 12/30/2016 4:19:24 AM
    Personally I don't care if there is special or not. I don't care if there is a little or alot. I use a primary and know my boundaries. The community is the problem. For over 2 years they have cried about all types of special weapons being dominating. But they usually want what kills them nerfed and a buff to whatever it is that they enjoy using. The reality is if a majority of the playerbase is complaining about a certain thing then just maybe that certain thing has an issue somewhere in its design. Halo was a joke as far as balance goes. 100% hipfire accuracy with a snipers is in no way balanced. And yes I know cod has ohk body shot snipers but its a joke too. Battlefield sniping is the closest to balance I've ever experienced other than rl. Know why? There is scope sway with a mechanic to keep your aim steady while holding your breath. Requires a bit more skill to have to follow those targets and shoot where they are going to be instead of where there are or were and still getting that crisp ohk. Snipers in y2 went above and beyond the balance threshold. So far beyond it that if you actually had a shotgun in your loadoat you were either made fun or highly respected. The community is the issue and always has been.

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