Me personally - LOVE IT!!! Check my KD - Poopy. My ELO - A bit better than my KD would convey but the No Radar and No Revive - Me a Non-PVP friend and a better than average PVP friend went to the lighthouse. No Carry. No BS Just tactical play and it was great!!
Please!! Do one of these every month Bungie!!
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7 通の返信It completely eliminates 90% of the skill gap in destiny lol so of course most of the community who isn't good enjoys it.
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2 通の返信I love the no res. The no radar is downright annoying with maps and shotguns the way they are though. No radar in a game with blink and titan skating isn't really okay.
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4 通の返信I think the no radar was a step in the right direction in competitive terms and no revives was great to keep it up👍
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1 返信I think it would be cool to have it rotate. Like one match might be regular. Next one no radar. Next one no radar no revives. Next one no revives. Kinda like the map rotation but a playlist rotation.
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I don't know if I love it or hate it but.... If one more person says "bad players love it because they can just flank with..." I will die. All players do not have radar. All players can flank Whether you're good or bad you should understand that without a radar call outs and team play are far more valuable that a single persons skill level. That's it
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One weekend a month, Inferno Trials... So good without the radar, revives can go either way, but lose the radar. A lot more people will play, I saw more pve players than trials sweaties this weekend just gone....that alone says to me that a lot of people that generally don't...did, and enjoyed it 😀 One weekend a month, cmon Bungle, make it so
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3 通の返信Got my blind perdition adept and the burning eye from the same run. I really have no reason to play trials ever again tbh. I have the only things i wanted
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4 通の返信No radar and no revive is amazing. Reminds me of Hardcore mode back when CoD was actually good. It also gives a chance for a player who is the last surviving and against a full team to win 3v1. Normally, 3v1 I could get a kill but they'd always rush and res and I was back to square one. No revive and radar just means a tactical team can best people who just rely on individual skill. Imo that equates to a better player. Also, no radar also stops people from camping all of the sniping alleys which sucks ass. Trials should be based on tactics and intuition, not memorizing where heads will be. No point in flanking if they know you're coming. I didn't go flawless this weekend, but it was the most fun I've had in ToO to date.
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I love it. I wish it would stay this way or better yet have been this way from the beginning. Even if they just left it no revives, that'd be great too. Only taking away the radar would make it campier than it already is.
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Trials is about gun skill and team work, ofc every scrub that has never gone flawless thinks this version of trials is great... because they wait behind a door with a shotgun. All it does is promote it, if you cant go flawless with a radar you seriously need to practice and communicate more, im not saying its bad, it is a good change but not how trials should be.
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14 通の返信Everyone likes it because bad players can just flank with juggernaut shotgun and get kills lmao