Michael Myers
This is a 1v6 elimination game with hud disabled. The 6 people are the hiders and the 1 person is the hunter. The hiders cannot shoot the hunter but can only run from him. The hiders can also revive their teammates but it is risky because you could both end up hunted. Once 5 people are dead on the hiding team the last person must 1v1 the hunter and revives are no longer allowed. I hope this makes sense and that you all enjoy playing this because I had a blast and every game was very close.
Edit: Thanks so much for the support! Feel free to share what makes this game work even better or just share your game ideas.
Feel free to add me on psn if you want to play this or other modes with me.
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4 通の返信Bull running 1v5, on first light. 5 sparrow riders. 1 runner. Can't jump. Or evade in any way. Happy running.
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3 通の返信I would also add that Michael Meuers should only be allowed to use melee attacks. For one, the mode would be boring if it was aniping all day. And two, Michael Meyers doesn't shoot. Otherwise, pretty fun mode.
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3 通の返信Brilliant i read a reddit post about a game mode on skyshcok at night hunger games style no radar or res but destiny hide and seek seems like lots of fun.
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2 通の返信Some idea that I have yet to try but sounds fun, heard it from someone in a stream chat. Titan joust 1v1 elimination, score limit as high as you want Pantheon Waterfall lane, one Titan on either side. Skate towards each other and shotgun. Use two universals or two shotguns with similar range and impact stats.
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2 通の返信Warpsinにより編集済み: 9/15/2016 3:39:50 AMSounds like a bastion, big map kind of event, but I suppose any map would work with this idea.
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1 返信I got an idea. Play with 6 hunters on burning shrine with last words and gunslinger on, hip firing only, try and use celestial nighthawk, and run two throwing knives with headshot recharges.
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2 通の返信Uh... How about a Juggernaut Gamemode People get a full set of the starter gear on(or spekter with no upgrades) and khvostav. And a green rocket and special. Put on starter ghost. And lowest artifact you can find. Light level enabled, and 6v1 Juggernaut must be close to max light. But is only allowed to use a sword hilt. No grenade or super.
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4 通の返信Classic Duel Mayhem rumble 1v1 2 hunters with celestial nighthawk must kill each other in the manner of a classic duel. Stare at each other first and when super is full, turn around and start walking and count to 5 seconds. After 5 seconds, use golden gun with 1 shot and turn around fast and shoot accurately. First to 10 kills wins. I just came up with this idea for fun.
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4 通の返信British Bulldogs. Required. 1 v 5 One map with vast open expanse. The 1 guardian must have sticky grenade. The 5 guardians form a line about 3 feet apart at one end of the expanse. The 1 guardian stands in the middle. The game starts with the Guardian in the middle shooting his gun in the air. The 5 guardians must sprint across the expanse to the other side without being tagged with a sticky grenade. If you are tagged you are out. Keep going till last man standing. It's a variation of the old schoolyard game.
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1 返信
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2 通の返信You should try Mayhem Clash, First Light, Vehicles enabled, 12 people. The most hectic thing you'll ever play
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Yesterday we did two games that were particularly fun and stupid. One. 2v2 (6v6 would probably be better) Hardlight only! (No abilities, no super) We tried it with no HUD, and it was meh. Just cause you cant shoot where you think they are. This was just fun and chaotic, specially when people just star spamming. Another stupid one is Patient and time Where you can ONLY shoot when you are invisible. This is best when you do rumble or 6v6 Dat zoom on the scope! Lmao, it's terrible but fun. And just for shits Telesto, no HUD, supers allowed but no equipment. Mayhem turned on. 6v6 or rumble preferred.
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2 通の返信
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1 返信[b]Bubble Trouble[/b] Mayhem Rumble, 6 players Everybody has Defender with Armor of Light and Hard Light equipped. Go to the middle of the map and pop each bubble in a circle so it creates a big area to run around in. Everybody runs in and tries to get ricochet kills inside the bubble. Players who get killed are eliminated, and have to wait outside the bubble. Last one standing wins! *add Helm of Saint-14 for an even more fun challenge!*
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1 返信
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9 通の返信Rickon Stark Game mode: mayhem clash 6vs2 Map: any that is open or long 6 titans with twilight garrison vs 2 nightstalkers with quiver. Titans are given a couple of seconds as a head start. Hunters must use bows to take them down. If all titans are eliminated hunters win. Hopefully titans are smart enough to zig and zag.
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16 通の返信Here's my personal favorite. Game Mode: Clash/Skirmish Map: any Basic Description: Everyone starts with No Land Beyond, and must use that gun for one entire match. No grenades or Supers are allowed, but melees are still allowed if you're close enough. The player with the highest score on the losing team picks the next weapon that everyone will use for the next match. Detailed Rules: -If a player doesn't have the specific gun that a player picks, they are allowed to use another gun within that archetype (ex. If a player picks Doctrine of Passing, players who don't have Doctrine of Passing can use the Häkke Arminius-D or Atheon's Epilogue). -A player may not use an Exotic under this rule unless it is the Exotic specified for the next match (ex. A player may not use Necrochasm in place of Doctrine of Passing. The player may only use Necrochasm if the weapon specified by the weapon-picker is Necrochasm). A player also may not use a non-Exotic in place of any Exotic specified. -If a player does not have any weapons within the archetype specified or the Exotic specified, they are limited to a Sword hilt for the entire match. If the player does not have a Sword, they can only melee for the entire match. -Special Weapons may be chosen, but Heavy Weapons may not. -The same gun or archetype cannot be chosen twice in a row, nor can it be chosen more than 3 times in 8 matches.