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Destiny

Destiny について話し合おう
musにより編集済み: 8/28/2016 3:09:20 PM
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mus
mus

Buff primary weapons

It's time to buff primary weapons. They need to be the best weapons in the game, at this point in the game primaries have been nerfed so many times that you'll be better off running around with a shotgun all game. Hand canons and auto rifles don't have enough range to challenge any snipers. Weapons (minus hand canons) can't kill fast enough to counter shotgunners (especially in a meta where thunder strike/juggernaut/force barrier are very common). In the next patch some things need to be done about primaries. NO MORE NERFS. We are done with those. [b][u]-give hand canons back the accuracy they had before 2.0 -give pulse rifles back their damage they had before 2.0 -give auto rifles back their damage they had in vanilla -scouts may stay the same, they were always inferior to hand hand canons except at long distance. [/u][/b] Bump if you agree. Edit: here is what I predict will be nerfed because we all know the word "buff" is not in bungie's dictionary. -Grasp of Malik archetype damage nerfed to 19 headshot, less range -Medium impact hand canons bloom mechanic intensified, they're being used too much -increased control will not provide Titans with significant lateral movement speed anymore, Titans were never meant to be so fast, it's not how we want you to play the game -blink strike lunge distance nerfed, we find blade dancer had increased usage since the last patch -the hawksaw archetype of pulse rifles will be removed, all weapons in this archetype will be transformed into the slightly slower firing archetype (nirwens). We thought it wasn't fair that nirwens took the same amount of shots to kill as the hawksaw, but shot slower. ........ Add to the list of things Bungie will nerf

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  • i had this same thought last night. You cannot kill a good player with a primary because they will always hide if you have the advantage. That is why universal remote is everywhere. It takes a great play for a sniper to stop a titan running at them... even if they are not using jug shield. This is the camp in spawn meta because ttk calls for it. Shotgunners need to push hard so snipers cant get lanes... then snipers sit back in spawn because they cant push at shotgunners.... then everyone pulls out universal.... This would change if pulse rifles 2-3 pulsed and all other ttk was higher. People would have to disengage faster when their sniper is challenged and people wouldnt be able to run across the map with a jug shield. It would force people to win using positioning.

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