Knew the info anyway but I love hearing it explained in different ways . The only the only thing ill say is that I disagree that destiny can't be competitive because shots are "rng" . The cone when you are shooting is so tight when in effective range that it isn'ta luck. If your shot is reliant on luck, that is punishment for shooting out of your range . Its like an indirect nerf to range .
The exception to this cone is the last word, it has quite a wide cone even when in its intended range . That is the pay off for it being so effective but I agree that does suck when 1v1 with 2 last words that its luck who wins .
To sum, saying that all shots are rng and that it means destiny can't be competitive means you have to greatly exaggerate the size of the cone . The cone is a way of holding back guns performing out of range .
English
-
I almost agree, but remember that there's an accuracy penalty to sustained fire. You have to significantly reduce how quickly you fire to avoid the Accuracy Bloom. This is why handcannons seem to be much less effective than they were in year 1 and with the Last Word, that's what I mean about in my comment of [b]Archetypes mattering a lot more[/b] than the stat charts btw, I forgot to mention zoom in the video, so I made a post about that https://www.bungie.net/en/Forum/Post/194470803/0/0/1 in case you're interested :3 #shamelessPromo #hashtag
-
Yes handcannons definitely have horrible accuracy right now, but there's no way it was it intended to be that bad . I maintain my point about the bloom still not being enough to make a gun innaccurate to rng bullets . I'll check out that zoom vid later. I actually saw you in the comments of dattos vid talking about this vid haha