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#feedback

2/23/2016 9:39:42 AM
19

Buff everything (And why)

Okay, so hear me out. First of all, I'm going to say why, rather then everything being nerfed, we should buff everything, Simply put: bring powerful is fun. [b]Now, I'm [i]NOT [/i]saying throw out balance[/b]. I'm not [i]crazy[/i]. WHat I AM saying is that ever since HoW ever item in this game has ben lackluster. First of all, buff every gun to the level of the most OP gun out there. If all guns are OP, nothing is, and we can use what we will. Now, I know a lot of people in PVP are [i]already [/i]cringing at this. I mean none of you want a two hit kill. Which is why I say [b]buff Guardians too.[/b] Buff the 3 stats to have more effect. Decrease recovery time to prevent hiding gameplay. Incrase armour so Thorn does not THK. Increase Agility so we can run faster. [i]Maybe [/i]add a passive effect to each that can tag into builds, like recovery being less affected by DOT in PVE and PVP so you get less damaged from Taken Captains Dark Attack or Thorn's Dot, or Have armour resist melee attacks better like it can be blocked more from a hit from a Panalax. If Guardians are harder to kill, and weapons are more powerful, this means better PVE and more balance for PVP since you can have stronger guns but a longer TTK due to stonger Guardians. Of course, this means enemies in PVE wold be easier to kill. But you know what? -blam!- the enemies! They are The Darkness, they don't play fair why should we? And people will tell you that large part of the game like Black Spindle are hard to get anyway. The game will still be a challenge even [i]with [/i]better guns. And if you really need balance, make the foes hit harder. Not too much harder, but harder nonetheless to compensate. Course, if foes hit harder, we need better armour. Buff the armour and effects. Add some effects that actualy [i]protect in a general sense[/i]. That's what armor [i]does [/i]doesn't it? Artifacts? Everyone got excited over Artifacts because they thought they'd be real game changers. But the effects were fangless. They did nothing except maybe spawn a new orb once a while. The GHOSTS were more useful. At least they can generate Glimmer! Add better effects to each artifact. Maybe even customise them to different artifacts to give them use? As a Hunter, I'd think a Two Sided Coin (which I use) could have a nice effect that sort of curves some bullets away relying on luck or something. Ghosts. Actualy, I think Ghosts are fine. They are supposed to be support, and their perks, well, support. Point out things, grab some Glimmer. They are cool. TLDR: Buff everything. Buff Weapons for Fun, Buff armor to protect from the weapons, buff Guardians so PVP is [b]not [/b]a OHK with the buffs, -blam!- The Darkness.

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