Remember when you'd be so excited it was Friday and Xur would be showing up with something interesting, preferably something you didn't have. Maybe it's just me but he holds no mystery now, no excitement. He's a 3oC farm for me and that's about it.
So I say add a random 320 item that costs a decent amount of coins. This way every week you're guaranteed to either go up in LL or at least have the opportunity to or infuse obviously. The best idea? Probably not but just a thought.
What do you guys think he needs?
Edit 1: I like the idea of Xur bounties!
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He should sell legendary weapon engrams, exotics are pointless now....So are three of coins, Unless you still need certain exotics. And I have like 200 exotic engrams, let me trade these for legendary marks or something.
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I only get 3oC's from him and have for a long time. I like the idea of him selling 320 exotics or at least 310 items. I would buy primary engrams from him too. I'm still trying to level up a few legendary weapons and there is little to no chance of acquiring high light level primaries outside of the raid. My participation in the raid is sporadic and I am not getting any primary weapons to drop when I do play it. His appearance in different locations is stupid enough already though, no need to throw him out in the other places. We could end up with another reef issue where he is out there, but you can't get to him. He should occupy the same location every time - lots of wasted space in the tower.
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4 通の返信It would be more interesting if he sold one single item each week, at 320...maybe something only he can sell. On top of this, he appears in a random patrol location with no fixed time of arrival/departure. Basically he can be anywhere, at any time, for any length of time.
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Only way I see a fix is if he sells year 1 gear at current light value . now it doesn't have to be an exact replica but it would be nice to get some of that old gear from vanilla. He could rotate 5 to 10 items a week or something.
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1 返信He shouldn't be selling any exotics at all. Xur totally devalues exotics, it's not even slightly fun getting exotics.
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CatMan Snowballにより編集済み: 2/20/2016 3:38:27 PMHow about a random Exotic bounty to receive a 310-320 version of it? "But we can get those easily once you reach a certain light" But the thing is it will only be year one guns, that are upgraded. Like a thorn in which the last round will leave a pool of DoT. Or a Ice breaker that causes a explosion of all elements instead of just solar... Stuff like that You can only buy one a week tho from him RNG bases, but puts in to account the ones you have and trys to lower the chances of receiving that one Now and example would be... You get a Exotic bounty (name for example : Forever burn). Now each Exotic would have its own quest will be exclusive to the ones you own so... Legacy engrams are somewhat important now!
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2 通の返信Take 3oC out and he will be relevant again. The problem is there was a 3oC exploit when TTK released and obviously many took that route, farming exotics by killing draxis. If there's any kind of exploit to be found, regardless of how much it will spoil the game later, people take it.
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1 返信Good idea. What about for like 20 coins or something he sells an artifact that increases what ever it's attached to by 1 light level and this can be placed on anything. So say you buy 4 you can get 316 gun to 320 or spread them out over your other equipment. Hell even if you could only buy one a week with 150 legendary marks it would still be worth at least gathering them
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To be fair he doesn't have many options. Played year one ?. Probably have all the items you want. Can't give out exotics earned through quests as that defeats the point of having quests.. With limited in game exotics that are new Xur has lost any ability to surprise us.
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Your just catching on to this, he's had like 2 or 3 good weeks since the beginning of destiny. Hell there was a few months after the dark below where I wouldn't even check.....just to avoid the disappointment lol