This or.
Simple shotgun melee.
Burn stopping healing.
Or having to hit the person twice.
Notice how short the super was(with mask of third man on)
None of the other supers have to worry about these problems.
Those that don't know:
Arc blade was stealth nerfed at ttk launch.
Because people didn't know how to shotgun melee at the time.
Now the super is shorter, slower, has nerfed melee range, and has terrible hit detection, especially in air.
Example of year 1 arcblade
https://youtu.be/w9-l21eCZe4
Pay close attention to how aggressive the lunge is. Especially when he's in the air.
It looks like I didn't come close.
Year 1 the range was longer and faster.
Those that actually played pvp all year 1 would notice.
For a super that requires you to be up close, this is pretty bad.
Another example of a stealth nerf(not in any patch notes)
Year 1 radiance
https://youtu.be/4bvhJDMR30E
Year 2 radiance
https://youtu.be/bGvItl_erCc
Both with praxic fire
Both have 2 grenades.
Pay close attention to grenade generation.
In before get gud and you suck comments
[spoiler]
1.7 kd
3 million medal score.
I know how to play pvp.
Check playtime on warlock, before calling me a hunter main.
Yes I plan on remaking my titan.
[/spoiler]
The reason I kept chasing him was because I wanted to see how many misses I can get in a single video.
Was ready planning on posting a forum.
Why I didn't use it in crowd?
Every time I use arc blade and run at a crowd.
I just trade with a player, or I get killed by every other super in game.
Conspiracy theory vs arc blade every time.
Also hammers seem to be a bit broken too.
They sometimes detonate a bit too early when tracking a player, causing player to survive.
Blink strike doesn't always connect.
Instead of nerfs. Can we get some fixes?
Also you pve players that know little to nothing about year 1 arc blade, that actually believe this was just a series of misses.
Please don't bother commenting.
English
#Destiny
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2 通の返信Things I note as needing fixing hits not hitting ermmm hits not hitting lastly hits not hitting. That's why I've stopped using bladedancer after getting frustrated putting 2-4 hits in someone and then they die and sometimes I go with em cause they can shotgun melee and there hits will register. But we all know we won't get the dedicated servers to fix that
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I've main a Warlock since the beta and the whole heart of the praxic fire thing didn't get nerf the cool down of discipline and strength were extended by 5 seconds after the TTK which sucks Vanilla destiny 20 seconds cool down TTK DESTINY 25 seconds cool down With max out discipline or strength
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6 通の返信Dude deserved the dance bit at the end there. Getting away from an arc blade is HARD.
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The melee detection on arc blade is a joke. The times I've had to hit someone 2-3 times for it to do anything is stupid. Also on the radiance thing I agree the grenade regen seems to have been nerfed but in your vids the 2 characters have very different discipline levels so it's hard to compare.
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50 通の返信Wait what, bladedancer is not insanely op after an entire year and is only mildly op now? Here come the hunter tears. Sunbreakers got TWO MONTHS before being nerfed to shit. Deal with it -blam!- hunter.
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2 通の返信
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Melee hit detection seems way more iffy since the last patch. Shoulder charge seems spotty. Sun strike doesn't always activate. Throwing knife doesn't cause burn either. I haven played my lock too much. But sunsinger melee, seems off somehow also.
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6 通の返信You weren't even close. [spoiler]I think he wants 1000 yard aim assist on his super[/spoiler]
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3 通の返信
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1 返信Arcblade was already easy to shoot down in y1. Now it's ridiculous..i'd say they should bring back the super how it was in y1
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3 通の返信
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1 返信Bump. Arc Blade is a joke right now in its current state. In fact, I run at other Bladedancers in the middle of their super and just shotgun melee them all. Such a joke now...
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2 通の返信I don't use a shotgun on blade dancers... That's what my peregrine greaves are for [spoiler]almost like swatting a mosquito [/spoiler]
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1 返信The hive deserved betterにより編集済み: 1/5/2016 9:56:53 PM