We've all had bad games right, well I just had a game where all my team and I mean all my team were cowering pus bags, not one had the balls to come out off spawn, I was capping b all alone and my team was hiding behind the doors by b (banner fall map by the way) I would get slaughtered just off capping almost every time just to move my camera to see three guys just standing there not doing a bloody thing just hiding. I have seen this happen to many times now it seems that most of the crucible players have lost their balls so I ask this what happened guys?
English
#Destiny
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1 返信It's worse when you get idiots who go triple cap and the whole team gets shot in the back and lose the game because people don't realize control is about kills.
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4 通の返信
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1 返信I played a game yesterday. I had to go look for people to kill on my sparrow. Place was like a bloody ghost town. I found them eventually. It was like a Christmas tree with all the pretty red lights. I just went the other way to avoid 6 bullets in the head.
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1 返信I'm like u I cap as much as possible I run a titan with aggressive tactics, people are scared to be the first on a base in case of death!
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1 返信I like when my teammates run right past zone a at initial spawn. And get gunned down within 30 seconds of the start of game. I play through to get my marks and then go back to patrol to finish out my dailies. I do really like control when both teams know how to play though. It's my absolute favorite of all the pvp modes. My kd is horrible, but I tend to not care as much when I'm able to contribute to the objective
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1 返信
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4 通の返信That's why I can't play Iron Banner solo sometimes, I get team mates who don't know anything
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2 通の返信I'm a titan that runs universal remote for the hell of it, I have 0 problems with that
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1 返信Bannerfall is harsh without a good coordinated team. Whoever controls the middle wins. I feel your pain. For I am an objective player myself.
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1 返信People don't understand that the kills you get without zones don't mean dick when every kill the other team gets counts for 3 of yours. Try just leaving when you see that your team doesn't cap any zones. There are people out there like you.
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6 通の返信Camping sniper meta sucks. Most of my recent matches end at the time limit, not the score limit, because too few people are moving and actively [i]engaging[/i] the opposing team. Maps like Skyshock and First Light are horrible. People park at sniping lanes and don't move.
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6 通の返信Stupid Shinjiにより編集済み: 12/26/2015 11:29:21 PMYou know we can see all your recent games, right? Either this happened at a time months ago, or you're full of it and just suck. 90% of your control matches you are in the bottom 3 with less than a .5 kd, maybe you shouldn't be retarded and Sprint out into gunfire? Maybe if you didn't give the other teams more than double the points you are making your teams wouldn't do so bad. Just because there are points to capture doesn't mean shit, if you have 2 zones but die 2 to 3 times more than you kill others you're an absolute liability and hurting your team. Even with 2 points captures you're maybe making like 3k per game and giving up 6k to the other team in just deaths alone. You're the problem. Not the people getting 15+ kills and only 2 or 3 deaths.
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4 通の返信
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3 通の返信
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2 通の返信One of the more effective strategies I've encountered for control is moving in teams of 2 to 3 people. This lets teams effectively down opposition and react to an unfortunate situation. Sadly, this tactic only seems be used by people who queue together and rarely by a team of randoms.
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5 通の返信
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1 返信I feel your pain. I don't mind taking the risks as long as there is follow up from the team. If they aren't willing it's going to be a long game.
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2 通の返信Nobody wants to run out and get sniped, so they hang back and hide and try to snipe as well. If you can't beat 'em, join 'em, unfortunate as that may be to do.
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It's even worse in Salvage when I'm the only one defending the probe while my teammates run around the map trying to play Skirmish. Then I watch in disbelief as the enemies sabotage the probe because I was stuck in a 1v3 situation and died.