I main a titan but i do play on all 3 characters i think it should be reduced in health so golden gun can 1 shot it and storm can take it down quicker but other than that its not op then at the same time titans are the best class for armor so it should be like that i dont know comment what u think
# RiP Bladedancers
Over 1100 Replys!
Edit: I have looked at some posts about what some people "think" is op for example "oh no they need to nerf the tracking its too op" like what the f**k some people are just making it seem alot more op when its just mainly the health.
Edit: a chaperone is 3 shot to a titan sunbreaker in the chest maybe its not op after all.
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4 通の返信well...I decided to play my titan last night (I main Hunter) so I went in to mayhem rumble...here is what happened... Game1: JIP so I'm not gonna win and I'm not used to titan movement so I get like 8 or 10 kills. Game2: the last game left me with 10xp until next level so I get a super after my first kill take down 4 enemy's...I got 30ish kills by the end of the match with a streak of 11 (my highest ever in Destiny) 50% of the kill were super kills...I used ONE hammer and took out 4 guys around the heavy ammo spawn...so yes it is OP however...ITS SO FCKING FUN TO USE!
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I don't think half of the people that are asked "are sunbreakers OP" are overreacting. I think Sunbreakers are unbalanced enough to be a problem that needs fixed, but they aren't absolutely game breaking. In private conversation, anybody that argues that Sunbreakers aren't OP will admit to you that they are. "Bladedancers were OP now we're getting back at them" is admitting that your super is overpowered. I understand a super is a super. I understand it's supposed to be strong. But when every 5th post in the forums is about ONE super from ONE subclass of ONE guardian class, there's a problem. Anybody with a brain can admit that
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I think it's fair in PVE, but I think that most/all other supers in the game can be countered by one person in PVP, but unless you're half a map away from me and can't see me, then I have the hardest time countering sunbreakers. But, I try not to complain and just play the game. If it gets a little nerf, good for me, if it doesn't, oh well, keep playing.
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5 通の返信NBS x SMOK3Yにより編集済み: 10/15/2015 5:24:36 PMIm seeing alot of different rants 1 super time 2 the capacity of hammers 3 health 4 hammer tracking 5 health regen 6 Splash Damage man they cant nerf everything so the SB is just crap. Maybe its just titan time for year 2 but the health should be dropped a little like i explained up top. [spoiler]Join The Titans or die by the hammer lol[/spoiler]
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2 通の返信Storm caller op sunbreaker to under powered its a kill *if* it's a direct hit storm caller chains AMD sunbreaker I burst pulse rifle one hit headshot
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6 通の返信Destiny Tracker most lately has [b]1,955,038 Titans[/b] to [b]2,059,688 Hunters[/b]. The proportional population of each is 14% of Titans are Sunbreakers (308,953) and 15% of Hunters are Nightstalkers (288,356). There are roughly 20,597 more Subreakers than Nightstalkers. Despite there being more Subreakers than Nightstalkers – the Nightstalkers have far and away more super kills. Last month Nightstalkers had 143,875,268 (11.40%) compared to Sunbreakers 113,096,678 (8.96%) There are [i]more [/i]Sunbreakers and they are accounting for [i]less [/i]super kills. How can that be overpowered? If you are of the opinion that numbers mean nothing, I can't tell you differently. Gut feeling, truthiness, moms just know, etc, that's fine. However, Bungie has a recent history of obeying only the statistics, so they are likely to come to the same conclusion - rightly or wrongly. [url=http://destinytracker.com/destiny/population]Source[/url]
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