If you can't do the jumping puzzles or die frequently on them please comment below I'm dying to know why. Nothing is more frustrating than the one guardian all the way at the beginning of the puzzle an hour later not because he/she doesn't knowthe puzzle but purely because they can't jump.
Please share your experiences of guardians failing those jumping puzzles in your fireteam.
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1 返信I'm use to my Titan so when I jump with my warlock I feel the height is not really that great. Usually the lift throws me off.
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1 返信
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2 通の返信Jumping puzzles on 3D games: [b][i][u]never end well[/u][/i][/b]----> super mario N64 is the ONLY proof you need for this.
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I've done all the jumping puzzles on every class and here's how i'd rate them. 1. Titan = Easy mode. 2. Warlock = Slightly harder than Titan but mostly easy mode with the exception of the high jump at the KF ships area. 3. Hunter = Still pretty easy but needs substantially better timing than Warlock or Titan.
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3 通の返信I have no problem with jumping puzzles! Till I'm on my hunter, 1 of the tombship jumps in particular is the problem.
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6 通の返信I took my hunter on my first raid. Saw the jump puzzle, adjusted subclass for high agility, equipped Mida Multitool (I keep it for just such an emergency), other than a few missteps complete the puzzle in about the middle of the group. No problems. People need to learn their characters.
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2 通の返信I personally don't struggle with jumps on any of my characters, the mechanics are easy enough to get the hang of. But I know a lot of people that cock up quite often and if anything we all laugh about it. We raid drunk a lot so it's never a serious occasion and the odd on going joke about jump fails helps keep the conversation light
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I struggle on my Hunter, because the only way to achieve maximum height (comparable to the other classes is to hold the button until you start to decline) never had a problem till that ship puzzle though lol. It was so easy on my Titan was the first one there. That being said the platform part is way easier on Hunter.
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2 通の返信