Now first, let me start this off by saying I have played Sunbreaker for a while now and I think it's probably one of the best subclasses in the game, for PvE and PvP both. Now on to my position on this.
The Sunbreaker, while it may seem to be over-powered, is far from it. The reason? His super is the only thing he has. Besides his Super, none of the Sunbreaker's abilities are very good. A lot of the abilities/perks in the skill tree are based around his super, so yeah, it's gonna be a little powerful.
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2 通の返信Guys I just want to point out that titans are meant to be damage sponging tanks, it's what they are meant to have over other classes. As striker and defender, depending on how you build it you can be incredibly hard to kill in your super, like unstoppable and armor of light. These two classes are less aggressive then sunbreaker. Now sunbreaker is still along the lines of what titans represent, but the only difference that sunbreakers have over defender and striker is that its an offensive tank class. A class where we hunt down the target instead of letting the target poke at us from a distance. Titans are meant to storm the battlefield just like hunters are suppose to be stealthy and quick. Going invisible and dodge rolling are examples of how bungie wanted hunters to be used. Stealthily sneaking up on people or getting out of situations that would spell death if you got caught. And this goes for warlocks as well. They are meant to have big and explosive crowd controlling magic. They are meant to reign down terror from either a distance or upclose and personally. Now then onto the super, I've been a titan since year one and a sun breaker since the launch of ttk. And the hammer doesn't have to be a 1 hit to other supers. And gg for example can be a 1 hit to sun breakers. It depends on your armor in your class. Titans that run max armor, which should be all of them in my opinion, are going to survive a lot of everything thrown at them. As it should be. But I've gone against storm callers running high armor and they needed 2 hammers to kill. Often times I don't get the second hammer off fast enough to kill them. If you run low armor expect to take big damage. And if your lucky enough to hit a nova bomber mid air, you better pray they don't have high armor or your not gonna kill them in time. Same for sunsingers. Golden gun has range over all other supers, requiring hunters to use their sharp shooting skills to gun down massive threats from a distance. Blade dancers that run high armor are just about as dangerous as sunbreakers aswell. Minus the hammer throw which is fairly easy to out last. And I don't even need to talk about how many times night stalkers have canceled out my super or cross mapped me with their bow. I guess what I'm saying is each class can be built to pierce another class, it's a matter of how you utilize your strengths and bulk your weaknesses.
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57 通の返信LUCASDASNIPER13により編集済み: 10/15/2015 3:55:03 PMI main a Titan. This entire thread and this entire argument is shit. The hammer is op. I know it's op because every time I cast my super, I see the entire enemy team running away because they have some dude throwing explosive hammers with god mode on. 1. There should be a limit on hammers. Having the entire super to throw hammers is horse shit. Hunters only get 3 shots with golden gun, so why shouldn't Titans? 2. The armor is wayyyy to much. A super should never be so powerful that the only really way to kill it is with another super. Keep in mind I main a Titan, so this is not biased. Edit#1. Please back up your opinion with some support or gtfo. Edit#2. God damn you people are salty Edit#3. Thanks to all the people who are actually educated and realize this super needs nerfed. Edit#4. Class is boring. Edit#5. 50 replies lez go
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1 返信Of course you think the sunbreaker is the best subclass. That's because it is, and it's OP as -blam!-. I just started my titan today and I had no idea it was this bad. It's comical how OP it is.
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13 通の返信Anyone else notice that EVERY person except for Titans want a nerf? That should tell you something.
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- Fusion Grenades - Incendiary Grenades - Cauterize heals on grenade kills and melee kills - All three melee perks are great in their own ways (yes I know the melee range sucks. That should have been buffed forever ago) - Increased Control Jump so you can be the fastest moving class in the game via Titan skating Now tell me again how they have nothing useful outside of their super?
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4 通の返信When I can kill a sun breaker with a sniper shot Also when he dies by my gg shot It won't be op Other than that it's cool The only option I have is either tether him or run and running ain't fun
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1 返信Don't you have some exotic that makes your nades and melees 1 hit with the burn? It seemed to be happening to me every now and then.
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WAYMAN1194により編集済み: 10/12/2015 7:29:40 AMHaving great grenades, Cauterize (which is Voidwalker Lifesteal plus Hungering Blade, PLUS heals on grenade kills, and one hit melees on low armor targets isn't enough neutral game? What does Gunslinger have in neutral game? Throwing knife? Doesn't even OHK. Yes. It is a good ranged melee. Don't say Chain of Woe or Gunslingers trace because you will very very rarely get 3 stacks in PvP. I love how everyone says Sunbreakers have terrible neutral game so they are balanced when the best subclass pre 2.0 is just as bad and is easily outshined by Sunbreaker. I don't even play Gunslinger. Check my Way of the Gun medals against my Gutted and Wild Hunt ones.
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18 通の返信Fastest class, best grenades, best super, crazy melee... Um, not seeing the balanced part...
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7 通の返信Lets stop talking about nerfing Sunbreakers and lets start talking about buffing Stormcallers.
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Warlock is best subclass. Titan is best super. Warlock- longer ranged melee, better grenades and grenade perks, instant charge melee, longest lasting super, instant max health back when using transcendence, even longer melee perk. Titan- strong melee if you can get that close, greatest super, health regen, suncharge, sunspots, over shield, armor. I played with both I really like the super for titans but the warlock one gives more than just a super.
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3 通の返信
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6 通の返信Titan won in mayhem rumble...checked his kills. 22 kills... 3 primary kills 2 snipes 1 grenade kill. That's 16 Super kills...it's not Op though.
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12 通の返信Best grenade in the game Fastest class in the game Best super in the game op says it's completely balanced.
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3 通の返信Titan was my first character day one, and even as someone who loves the sunbreaker class, it's absolutely overpowered. it needs either an armor or mobility reduction during super
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2 通の返信NeezoFTWにより編集済み: 10/12/2015 12:33:21 AMNow I agree with u entirely. Sun breakers grenades and melee are below par, but when you play games like mayhem or are playing skirmish against a fire team of 3 sun breakers there is nothing you can do. How hard is it for bungie to make the grenade and melee slightly better and to reduce the armor on the super. I don't care if u have 7 uses, tracking, range, and splash damage but what I do care about is golden gun, blade dancer, sun singer and storm caller are not able to even come close to killing this super that and the fact that sniper rifles can't 1 shot headshot this either. That's it!
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17 通の返信