your terrible opinions on how to balance the crucible make me cringe.....
-shoulder charge isn't op
-fist of havoc should kill you if you jump in the air
-titans [b]DONT[/b] need blink
-golden gun doesn't need an overshield
this is only from what ive seen today. hopefully the devs have common sense and don't even acknowledge half the bs cry babies spread throughout the forums.
[spoiler]feel free to post your opinion here so i can tell you how terrible it is[/spoiler]
edit: people are mad im calling it my game lmao that is irrelevant
edit #2: shouts out to everybody who got rekt. gg
edit #3.....
[spoiler]try jumping backwards from fist of havoc. not up[/spoiler]
English
#Destiny
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1 返信
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Pyrotech707により編集済み: 9/8/2015 3:12:31 AMYour 100% right about all of those things but please stop whining about people wining, I wouldn't worry to much about any of the things you mentioned getting changed, I think the Devs know they are fine the way they are.
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1 返信
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1 返信I agree with you sir.. People whine too much. Skill is the retaliation, not needing every weapon in the game.
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The only pvp change to FoH is that it needs a visual hit box that shows just how high and wide the move reaches in all directions. In the early goings of Destiny it took a while to understand just how high one had to go to be considered out of range by the game.
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3 通の返信Ya wanna nerf something, nerf psions who can arc wave melee from 90 feet away and pass under Ward of Dawns. It's fair I'm supposed to jump over it, but it shouldn't count as a melee when it's distance enough for auto rifle damage drop for modifier purposes. It travels along the floor, yet ward of dawn goes through floors in a sphere so I'm trying to figure out how the wave gets through :/ I could be wrong though, but I'm sure someone else can vouch this is a possible over-site in enemy mechanics.
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1 返信Waaaaaaiiiiitttttt. A person who seems to be smart on destiny forums? Oh god, what has this forums gone to!?!?!
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1 返信Throwing Knife should be a one hit kill to the head and a one hit kill to the body if you have burn on Warlocks should have reduced melee range because bladedancer needs to have the best melee Arc Blade needs more damage mitigation, it's too weak right now The Defender bubble needs to be completely invincible against supers; the only way to pop should be to kill the defender Striker's juggernaut perk should actually give you a shield instead of a potato Axion bolt should get a speed buff but a range nerf Sunsingers should get a faster melee charge when in radiance because 1 isn't enough, it needs to be competitive with bladedancer Also, Self resurrection should just be part of radiance, not a perk The burn on fire bolts needs a buff IMO Arc bolts don't chain over long enough range Fist of Havoc can kill in the air, but it can't kill people under, please fix Gunslinger should have no recoil on its guns all the time Every shot from a gunslingers sniper should kill instantly and overpenetrate and track Defenders should be invincible during their super use When you nova bomb, bombs should go in every direction instead of just forward because I always get shot in the back Nerf thorn, make it have a mag size of 2, oh wait, that's a buff Buff Praedyth's timepiece to have more auto aim The messenger should be a 1.5 burst kill, not a 2 burst kill Grenades and Horsheshoes should be buffed to explode from a maximum of 20m away Bladedancers should wield dildos The new subclasses all are underpowered, should be able to wreck everything else because they are new Fusion rifles should have no charge time and laser accuracy [spoiler] Just Kidding[/spoiler]
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See, here's the thing- Shoulder Charge can be spammed and is really annoying overall. Fist Of Havoc's range is kind of far, because even when I'm clearly out of range, I still die. Regardless of half-way blink or almost full titan jump. Titan's don't really need blink, but it would be interesting Golden Gun needing overshield? Eh. See, Bladedancer and Sunsinger have nearly a double armor boost, Fist of Havoc and Nova Bomb have a slight boost 25-50%, Defender has nothing aside from using Blessing and Armor of light. This is going down from a high-to-low time-to-kill ratio. With the insta-killers having lower shield boosts and abilities that have higher time-to-kill. So if Golden gun had a boost, per se to sponge a shotgun blast at close range and lose about 60-80% health, that would be fine.
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2 通の返信As opposed to your opinion which is obviously qualified and knowledgable on game mechanics and pvp. It's almost like consumer feedback helps the game? I blame bungie for making an unbalanced game. I salute anyone who puts valid arguments forward about balancing out pvp
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4 通の返信Shoulder charge is fine get a good shotgun and trade with em You should get wrecked by FOH when you are above it because it generates a blast that explodes from the place it's used on GG dosent need an oversheild because you need to get good and stop panic supering
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9 通の返信i agree with everything but the foh, it shouldnt kill while your in the air since its a ground attack. if they put animation to where i can see arc flying through the air then i can see it killing me but nope, its bs