Why I believe raid matchmaking and PoE checkpoints don't exist
My theory.
The reason we do not have matchmaking in raids is due to the year one raid schema... Checkpoints.....
I believe that the matchmaking they currently does not have the ability to parameterize checkpoints.
Being a tripA developer tho they cannot admit to this short coming in their development. Thus the "philosophy" was born.
Now what does that have to do with PoE [b]not[/b] having check points?
I'm glad you asked.
Bungie thought giving PoE 28 matchmaking would placate the pro matchmaking masses. But ultimately removed their ability to out checkpoints in 32-34-35 because again, schema.
Bungie cannot fight their framework. They're bound by rules of their design and unfortunately their design has flaws.
That's just my theory tho.
Edit: VoG/CE normal could be an experiment for the matchmaking debate. The current outcry for matchmaking far exceeds the outcry that brought about the weekly heroic matchmaking update. Even their "philosophy" is not an excuse for those trivial dungeons/modes. I believe this is further evidence to my conclusion.
To add. I think this is also why we dont have matchmaking for the nightfall. A failed nightfall kicks to orbit which will disband the groups. They can't add the means to make the fire team persist.