Personally, I think it should only be Burning Shrine because;
A. It fits the theme and backstory of Trials of Osiris.
B. It was designed specifically for Trials of Osiris.
C. It is perfectly balanced for it.
Burning Shrine is perfect for Trials because neither side of the map is disadvantaged in any way and have their own drawbacks and perks, it also caters to every weapon in the game instead of a specific kind. The problem with Pantheon and Widow's Court is that sniping is too powerful on these maps and you are massively disadvanged if you use Fusion Rifles or Shotguns on them whereas on Burning Shrine, shotgunning or using fusions is just as powerful as sniping.
I highly doubt this will change anything, but do you guys agree with me? Let me know!
I also posted this in #Feedback
English
#Destiny
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We should be able as a community, try hards elitests and noobs alike, to vote on twitter or forums or whatever on a bungie poll, that way we can be in charge. Maybe have it be where we can choose between two or three maps
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2 通の返信Idm it changing weekly but it should be the size of burning shrine or pantheon...widows court is just way too big for a 3v3...
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6 通の返信I dominated on burning shrine I held my own on pantheon I got carried on widows court I hate sniping, put me on a close, mid range map and I would dominate 95% of players here Put me on a sniping map and I would get dominated by 90% of players here
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3 通の返信I think they should change but I think that Widow's court this week was insanely bad.
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5 通の返信
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2 通の返信Might I suggest that perfectly balanced for either side is a little too much? The sun is way to blinding
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1 返信I like playing the same map over and over to get used to it. It's nice not to have the rotation on a weekly basis and I definitely want to keep trying them all.
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2 通の返信
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1 返信
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2 通の返信No disadvantages? "THE SUN IS IN MY EYES" -Gets sniped- Besides that it is pretty balanced.
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4 通の返信They should just Flip spawns every round to get rid of advantages of spawning on a certain Side. Burning shrine is defenitly the best map so far
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3 通の返信Actually if you get the inside spawn on burning shrine you have a disadvantage.... When you look outside to see the enemy team you get blinded by the massive -blam!-ing sun in the backround
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2 通の返信Pantgeon was not disadvantaged. However, the new maps are because there is no skirmish for the new maps so you can't play them and git gud...
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1 返信I don't see the point you are trying to make... in every map you are able to accommodate to your weapons. It you want to use shotguns you have to change your strategy and rush. Go around them from one side while your team goes the other way. I can never decide whether to use a shotgun or a sniper since strategy changes very quickly as the game progresses. Sometimes mid way I'll change weapons and pick up special ammo. The maps should rotate to allow all type of players to win and get to the light house. Only good players will make it every week since they can adapt with there team accordingly.
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1 返信no way... that would be lame as hell... why would i want to play the same tournament on the same map every weekend... no variety, no changing in the way people play... nor the weapons used... this is just a terrible idea all around I'm afraid...
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5 通の返信
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2 通の返信The biggest issue is that the spawn sides don't swap each round. Considering how unbalanced all the PvP maps are, the fact that it doesn't swap sides is just ridiculous.
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1 返信They have to keep changing it so people don't get to good at one map and destroy all the new guys
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The first two weeks of maps made since balanced a mid left and right lane first week both heavys at spawns 2nd week both equally apart this week 1 team gets to get set up and defend heavy while other team has to rush heavy and hope they get there before other team sends in a fist or nova bomb
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2 通の返信