JavaScript is required to use Bungie.net

#Bungie

BDressにより編集済み: 6/4/2015 3:47:22 AM
4

Crucible Gameplay

Hey Bungie, thank you again for replyiing to my post earlier. I just wanted to add some more ideas to the next Destiny hotfix. Recently I have been playing Crucible more and more and I was lucky enough to make it to the Lighthouse. I was playing Crucible today and it REALLY dawned on me how unbalanced the kill time of certain exotics are in the crucible. I recieved my first Silimar's Wrath auto rifle from the Iron Banner and was using it against some players wielding the exotic hand cannons. Man, I stood no chance at all. Even if I had the drop on them, they could turn and one or two shot me. Now I know that yes they are more powerful with impact statistics and exotic, but even so- Suros, Hard Light, Monte Carlo, and Nechrochasm fail in epic proportions when put up against Thorn, Hawkmoon, or The Last Word users. I have played Destiny since day one, for gosh sakes I still have a few Jackolytes on me! (props if you know what I'm talking about or have them still.) My point is is that I know what this game used to be like and I know that auto rifles needed the nerf, but now they are useless! My ideas consist of lowering the ROF of the Thorn and decreasing its magazine to the original 6 rounds rather than 9. Make it so that the Hawkmoon cannot completely kill someone with one head shot, just take them to negligible health so they stand a chance. And overall, reduce the damage output of all hand cannons and boost the damage output of auto rifles. (not to their original but at least enough to where we start seeing them around again) Thank you for reading, please leave some comments and like this so that Bungie can hear our thoughts on the Crucible if you agree with me. If you don't agree, leave some of your thoughts below as well. Be friendly guys!

投稿言語:

 

マナーを守りましょう。投稿する前に、Bungie の行為規範を確認してください。 キャンセル 編集 ファイアチームを作る 投稿

トピック全体を表示
このコンテンツはご覧いただけません。
;
preload icon
preload icon
preload icon