[url=/en/News/News?aid=12634]Bungie Weekly Update - 03/05/2015[/url]
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2 通の返信
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1 返信Anyone want to do some nightfalls I'm lvl 32 Titan experienced just wanna run two fast send me a message on xbox1
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5 通の返信How about an In-Game Map!!! Who made the decision at Bungie to not add an In-Game Map? I cannot think of any advantage of NOT having an In-Game Map. Come on Bungie!
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9 通の返信All right so I've done the nightfall three times ever sense I could unlock it but the only thing that I got was a legendary and some strange coins I'm LEVEL THIRTY AND I ONLY HAVE THE PLAN C THATS IT
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31 通の返信Bungie when the hell will you nerf DOWN ALL SPECIAL WEAPONS!!!! They are freaking way OP!!! Which is why there are so many sniper, shotty, fusion hoes in this game. All it takes is one single hit from those weapons from any distance and your dead. They are more powerful than Heavy weapons!!! But no you decide to nerf down Hand Cannons. I'm starting to wonder if you guys are brain dead, seriously!!!
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4 通の返信You should make it so vanguard vendors refresh stock and change the skills and element the weapons have because they stopped Doing that and I own everything I want already
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4 通の返信Another good idea for the vault would be to categorize them into raid weapons from Croats raid or vault of glass .. Have there own section
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12 通の返信Great idea for boss fight tell me what u think A mega walker with 2 normal walkers and captains roaming around and the way the fight works is this Walk into room with some cover 2 relics used to clear the room of bad guys 2 walkers come in with the boss and more minor enemies spawn Relic holders are in 1 room and other 4 guys in another Relic holders clear the room and return to their team At the same time, the 4 guys evade the boss and bring down both walkers at the same time and they should both go down (1 destroyed leg each walker) around the same time as the relic holders come back The relic holders take down a shield around the boss within a time limit and are sent back to the other room after the walkers get up ( recover time adjusted for more damage on boss per destroyed leg) Repeat until boss is dead If 1 walker is downed early then an extra wave of enemies spawn in relic holders' room Walkers go immune after they are downed If walkers die before boss then boss enrages Enrage causes wave after wave of enemies, bosses shields are downed and he roams around until he dies or team wipes
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I wish you would fix walls in crucible, some walls look flat but then when you throw a grenade like a tripmine, lightning, or spike grenade its completely misses becausr its on a weird angle because the wall is like not one solid piece