Hunters are getting kicked from every Ultimatum mode. BUFF GOLDEN GUN WHERE IT SHOULD BE!!! Or nerf Thundercrash. This is RIDICULOUS. and THEN you have warlocks who can glide & go faster then anything in the game in PvP modes & be around every corner as long as they have 140fps or higher. NO WONDER THIS GAME IS DEAD.
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4 通の返信[quote]This is RIDICULOUS. and THEN you have warlocks who can glide & go faster then anything in the game in PvP modes & be around every corner as long as they have 140fps or higher. NO WONDER THIS GAME IS DEAD.[/quote] And yet hunters were still played more than both titans and warlocks, almost combined in trials this week. Similar numbers to most of the time, as we are perpetually in a PvP hunter meta! Even while being in a hunter meta, people will still complain about hunters being weak!
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10 通の返信I have no idea what you are waffling about. I completed the ultimate version with 2 hunters and with minimal issues 🤔 Maybe you have no idea how to use the class because the other 2 guys where slaying! If the game is "dead" like you claim go play something else. Trust me no one will notice.
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3 通の返信[quote]NO WONDER THIS GAME IS DEAD.[/quote] So dead that you're making repeated posts whining about hunters and playing the game almost daily. Based off all your spammed posts, I'd say the issue is simply that you don't know how to play a hunter.
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3 通の返信I prefer not nerf thunder crash. Reason that Glacial Quake was nerf harder during PvE modes. It is way too weaker and they change choice for heavy dps is thunder crash. As for Hunter, it need buff on some supers for strong dps on bosses. It is nice if buff Gathering Storm. .
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[quote]Or nerf Thundercrash.[/quote] I’m not even going to explain why T-Crash deserves to have extremely high damage, because you wouldn’t even understand through your layers and layers of class-bias. But if you want a hint, just think about the role Titans had when Salvation’s Edge contest mode dropped.
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You don't have to nerf other classes to make Hunter viable. Yes, Titan has some overtuned loadouts at their disposal. I'd consider Warlocks incredibly balanced in PVE as well. Hunters are definitely lacking in the PVE department. But nerfing the other classes won't make them any more viable. It's how they are fundamentally designed as a gunplay duelist that hinders any further potential. TFS has introduced unparalleled tiers of Ability Spam to the Sandbox. As such, the best Abilities in the game will support the highest ceiling. Hunter's Abilities have always been about enhancing Gunplay & some FT Utility. There should be no question why this has pushed them out of favor in PVE over the course of TFS. Gunplay has never been LESS important than it is right now! I've been clowned repeatedly for my takes concerning how Double Special & Ability Spam have proactively killed the playerbase, but failure of dissenters to see how all of this correlates and connects is just a sign of low intelligence. The most roundabout way to put this: The less demand for Gunplay, the less demand for Loot. The less demand for Loot, the less demand for Activities. The less demand for Activities, the less demand for queuing this game at all. It's a fairly sound syllogism, yet this concept is lost on too many in these Forums. To build off of this syllogism: The less demand for Gunplay, the greater demand for Ability Spam. The greater the demand for Ability Spam, the greater the potency of the Abilities must be. The greater Ability potency must be, the less variety is supported. We are going to hit 13 months of Prismatic Consecration Titan being Meta for GM Speeds, which is simply unacceptable & a great indicator that Bungie is actively ignoring Sandbox health either for profit, or sheer incompetence. All of this should leave few doubts in the minds of any readers why the playerbase has evacuated this IP over the course of TFS. Prismatic has done irreparable damage to this franchise, and the only way forward is Destiny 3.