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5 通の返信Scourged Oneにより編集済み: 3/2/2025 9:32:03 PMEh... not really. I'm 11/0 for the week, also holding a 1.43 despite my drunk clanmate holding forward lol. This new Trials seems to be much better if your thumbs work 👍👍 Edit: Seems my experience isn't as common as I'd have assumed... sheesh. Lots of anger. I got the new sparrow today today on my 5th win after flawless so the new point-based reward system works. How T-actual-F am I the ray of sunlight in here today 😂🤣😭
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2 通の返信Ehhhric13により編集済み: 3/2/2025 3:48:39 AMI learned my lesson last weekend trying to farm adepts after flawless. Not gonna even attempt this weekend because I accept that I am not good enough to compete with the ultra sweats whether they are on my team or the enemy team and that I don't want to be dead weight by being the first to go down.
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You got Flawless? I can't win one game ... my blueberries either quit, or are pure trash. I already hated Bungie, but this bullshit elevated my hate of them to a whole new level. Bungie is trash, Destiny is trash, I can't wait until this game dies. I'm going to throw a -blam!- party.
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2 通の返信Matchmaking in trials is garbage. They purposefully have you playing against good teams to keep you on the hamster wheel and make sure the rando bots are ON YOUR TEAM every match.
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2 通の返信Dno I went on a 9 win streak after flawless, and then after a loss went on another 11 win streak just trying to get the damn emblem but nope… got the ghost, ship, sparrow but no emblem and I’ve seen people at a 0.8 for the week and they have it 😂 my luck is bad
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Historically Trials has always had a low player count and unforgiving for average players. Competitive and Trials needs to be combined. Both game modes have a low count player base. Both have good mechanics and bad. Loot can be a factor but should not the only one used to improve player count. Underlying matchmaking based on overall PvP stats needs to be considered. If you need to reduce variety to improve overall gameplay this should be a no brainer.
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1 返信I, the unrivaled champion, flawlessly solo Trials of Osiris with relentless vigor, wielding my supreme skill, unyielding passion, and awe-inspiring gravitas to leave my friends and family in utter disbelief at my greatness. As a legendary Hunter main of the D1 pre-alpha vet elite community, I unleash my godlike gamestyle upon the masses, a radiant beacon of perfection destined to ignite the pitiful random casuals with a desperate yearning to ascend to my unattainable heights.
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Once again…..why listen to the top 1% of players. I mean it’s not like we havnt been sitting here saying, “we told you so!” Genuinely baffling how players post this after saying they want matchmaking EXACTLY like this.
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9 通の返信
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1 返信The matchmaking in general is awful. For me it’s always win one then lose the next 5 after that. It’s so random.
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3 通の返信Is it notably different from last time? I know they made some changes, but I have no interest in the weapon this week so I got my flawless and left it. Week 1's post-flawless experience was fine for me, the matches were pretty competitive without feeling like it was too sweaty.
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1 返信Bungie have been clear that they dont like solo players. You should be in a team with the right buffs on the right armour with the right roll on the right weapon, always, because thats how they play. They also seem shocked numbers are tanking.
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1 返信
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2 通の返信Lol I've been having fun solo but yea some times teammates just throw for no reason. But most my games knowing the playerbase you have to play smart of course it'll be tough but who knows you may be the catalyst for a win if you keep trying. Been like that for me and I'm an average player