Look at the title, Neomuna is a slog and the only thing keeping people going there is exotic event.
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19 通の返信Its definitely pretty dumb. Invisible people we’ve come to save you! And all your roads and buildings…that you use somehow.
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Neomuna looks very animated and cartoony. It doesnt look very realistic to me. The one thing I do love however is that lost sector in the (thriller dome..probably got that wrong.) The lost sector in the arcade. I thought that was super creative to enter into the video game for the boss fight. Literally playing a video game inside a video game! -blam-in awesome!!!!
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Khamaelにより編集済み: 5/4/2023 11:32:19 AM[quote]Look at the title, Neomuna is a slog and the only thing keeping people going there is exotic event.[/quote] Titan remains more interesting, albeit still removed from the game, than Neomuna. At least you have memories of the big snake in the methane ocean that kept you company. Lmao. I have spoken.
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4 通の返信YaTEdiGoにより編集済み: 5/4/2023 10:44:08 AMCloud Strikers … BAD, invisible people BAD…. No even a little explanation about how the hell or where in a giant gas planet there is a city… please Bungie you used to care a bit about certain small dosage of realism in other planets even if “terraformed” And I really got the feeling whoever wrote the whole Neomuna thing has no read a simple thing about Neptune, for real, not even wikipedia. Jeez please at least copy StarWars with Bespin. BAD
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2 通の返信I really just want all the stuff they vaulted back. I took a long break, and I mean no info about the game nothing I just straight ignored it like the plague. Came back and saw that Mercury, IO, Titan and Mars, Leviathan, Scourge and Raid Lairs, Black armory, and like 6-7 awesome strikes are gone. I want the stuff I paid for back.
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1 返信It's just empty and there's never anyone around to do Terminal Overload. Looks cool and was supposed to be this vertical paradise, but it honestly might be one of the blandest patrol zones they've ever made. A lot of the narrative stuff doesn't make sense either, Cloudstriders are just worse Spartans, makes me wonder why they gave up on Exos for that and for such an "advanced" city they are completely helpless and there's zero sign of this super advanced technology anywhere.
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4 通の返信Nimbus makes it worse. Thankfully, there's a way to mute dialogue so I don't have to hear his annoying voice
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8 通の返信Neomuna is the one (and only) location that has me wanting for Mercury to return as a location...
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I think Bungie patching out the weapon crafting triple-dipping killed most of the incentive for everyone who farms the TO. The event itself doesn't give you any red boxes, and there's only 2 weapons in the reward pool worth farming for. Farming for red boarders is a slog, and those heroic patrols that have the player clear a room in a different area can get mind numbingly boring fast. Vex Strike Force is a toss up--I hear there's a Discord for it that's doing really well though. Since Neuroma enemies have more health still (even with the recent buff to our weapons), buffs like Allied Unravelling are a bit more difficult to proc with our Strand weapons. You're already competing for kills, but the strand 600rpm smg has such a small clip to reliably get multi kills fast enough without going out of your way to prime the enemies for it. The world itself--you see all the grapple points, the huge zones and buildings. But it's so empty. Worse when you consider you'll be sparrowing most of the time to find... nothing. Grapple is meh for roaming, and you can't argue tangle much since those require strand kills and using that tangle for grapple in that one specific spot. Neuroma just doesn't feel too fleshed out to me. Eye candy at best. But it doesn't offer much value for your time spent running around.
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2 通の返信Is slog like some new word people just discovered? I see it constantly on here lately.
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1 返信I wish they would just do something to change the gameplay of this space. It’s constantly empty. I don’t even know if it’s so much the difficulty, getting around the space is just really tedious. It’s like it was designed to be somewhat obstructive. Even just sparrowing around is pretty lame. And then you just get randomly blown up because of the high damage of enemies. This place is just not very fun. It’s colorful and barren of life. It’s one of the most Year One D1 places ever. It’s a metaphor for how D1 was beautiful but only skin deep.