Would it work if thunderclap was bound to double press and uncharged melee bound to single or vise versa? Just a thought might work, might not.
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It doesn’t use the charged melee when you try to use the uncharged? That was my problem with double tap for uncharged and single tap for charged. Then if I tried the inverse I’d only ever in charge melee even on a double tap.
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Ah. Ok. Yeah I don’t know that this will eliminate the lunge if an enemy is within 5 meters or whatever. Anyway, if it’s gonna use the charge melee first anyways I don’t see why not just use the auto charge melee like before. It’s the same thing, but with one less button tap for a regular melee.
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Spawn Of Apathyにより編集済み: 9/4/2022 10:39:28 PMI actually decided to try mapping uncharged melee to a double click of the same button to reload. This way I can also reload cancel pretty quickly. And now charged melee has a dedicated button. But that does sound like a good idea too.
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I also mapped interact to a double tap of the ADS left trigger. Looks weird when opening chests or picking up something, but when reviving a teammate it makes it easier to get the rez while still ADS aiming and shooting.