I would like everyone to say one thing that they think the game nailed. And maybe suggest some slight tweaks you think could make the game a little better. And please be respectful, Bungie needs to see something other than negativity here. If you disagree with someone else’s opinion don’t just say “no” without a reason. Tell them why you disagree and suggest a way that it could be made better.
I will start:[spoiler]The setting is amazing. I don’t know of a game that has a better one. The characters and the lore can’t be beaten.
I hate going around a corner as I activate a golden gun just to be instantly killed because I had half health when I activated it. Have the activation of Golden Gun begin regeneration so it can be more close quarters rather than. “Start on the other side of the map and aim to pick enemies off from a distance.”
Remember Bungie, you are making your own game, not a copy of every other game. Just because halo infinite gives us a grappling hook doesn’t mean you need to give us one too. Now if you think a grappling hook could somehow work, then by all means add one. But don’t do it just because everyone else is.[/spoiler]
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2 通の返信Soundwaveにより編集済み: 9/1/2020 6:26:19 AMOk 3 things Bungie does really well I think are: 1.The small attention to detail on the patrol zones. Lot's a 3d bits off in the distance that really make you want to fly out of the map to go and check out. 2. The soundtracks. Just amazing. They give off all kinds of vibes such as Halo and I also find myself humming along to some of them. 3. The loading screens. Jokes aside, the loading screens look very cinematic and have lots of color to them. My favorites being the loading screen of your ship flying through the wormhole and the one with your ship flying above the surface of the moon. Oh and the Earth loading screen looks very very realistic. If you've ever flown in an airplane above mountains you'll know what I mean. 4. General feel of weapons and gunplay. Almost forgot to add this in lol.
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3 通の返信ChaseyCakesにより編集済み: 9/1/2020 4:54:43 AMAmazing music and stunning senary Terrible pvp sandbox More quick updates that tweak the sandbox and don't release sandbox updates only on season content drops. Aim for true balance and get some top tier players on the sandbox team (take suggestions from content creators many have great ideas in how to balance the sandbox)
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2 通の返信Season of Arrivals in general has been great but the only sour note is that Prophecy doesn't have Nine themed weapons like Prosecutor as rewards. Hoosegow is a middle finger. The lore and soundtrack Dungeons, especially Shattered Throne Escalation Protocol Ruinous Effigy Forsaken Eris and Drifter Contact Elimination Red War campaign
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1 返信Well i mean, there is a lot of Things: -Great weapon feeling -Good Soundtrack -Cool landscapes -Good Raids and Dungeons -Trials(would there be no cheaty bois) Only wish they would stop the overbuffing/-nerfing Thing
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[quote]I would like everyone to say one thing that they think the game nailed. And maybe suggest some slight tweaks you think could make the game a little better. And please be respectful, Bungie needs to see something other than negativity here. If you disagree with someone else’s opinion don’t just say “no” without a reason. Tell them why you disagree and suggest a way that it could be made better. I will start:[spoiler]The setting is amazing. I don’t know of a game that has a better one. The characters and the lore can’t be beaten. I hate going around a corner as I activate a golden gun just to be instantly killed because I had half health when I activated it. Have the activation of Golden Gun begin regeneration so it can be more close quarters rather than. “Start on the other side of the map and aim to pick enemies off from a distance.” Remember Bungie, you are making your own game, not a copy of every other game. Just because halo infinite gives us a grappling hook doesn’t mean you need to give us one too. Now if you think a grappling hook could somehow work, then by all means add one. But don’t do it just because everyone else is.[/spoiler][/quote] They have nerfing down to a science, once they nerf it no one uses again Winner winner
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Outphase98により編集済み: 8/31/2020 4:00:10 AMThey're really good at fleecing their customers with a model that promises an "MMO experience" but is actually very bare bones and essentially requires a subscription (if you actually want content) that they don't clarify on prior to buying the base game. They've really mastered locking good content behind silver too. As far as monetization goes, they nailed it, and, by extension, nailed us! Would you agree?
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5 通の返信You know what? I'll give you 3: - Shattered Throne - Raid banners - Exotic weaponry catalysts
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3 通の返信wolbeasにより編集済み: 8/30/2020 11:22:05 PMMusic, the rest requires a huge overhaul PS: I do despise the positivity for the sake of it, IG generation.
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3 通の返信I'm enjoying using stuff that doesn't require a reload. Bows, swords, autoloading perks. I like the solstice armor, but it's extremely disappointing to not be able to get armor with decent stats. I run the edz I get about 1.5 to 4 packages and most of those reward blues. Maybe next year the daily bounties could reward package rather than key fragments.
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1 返信Add more story bits in game, establish a streaming pipeline into the game to supply narrative and story support without having a behemoth of dead, unused Video and audio data in the game . Use the janitor and the cleaning ladysith some filters to voice characters instead of super pricey voice actors Have more pursuit and less repetition Treat the game as if it would be a tv series .. one new episode every week Habe characters react to recent activities , make them move , speak , talk and have story trees
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3 通の返信OldboyViciousにより編集済み: 8/30/2020 4:40:23 AMOne thing they nailed: They nailed Destiny 2’s coffin shut when they released lame looking supers during an underwhelming armor glow event that everyone is already expressing disappointment with, while sunsetting is looming on the distance and players need something spectacular to make sticking with the game actually feel worth it after all this content gets vaulted.
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17 通の返信I liked when you first get to the new tower location after the Red War campaign and you see the Traveler in its busted open form and that music was playing that sounded all grandiose in a good way. Another thing they nailed was when they buffed Graviton Lance in season 2. I could sit in PvP and use nothing but that gun in that form all day for the rest of the life of this game if I was allowed to. Another thing they nailed was the 1AU stage from the Red War campaign. Imo the way art direction and technological prowess came together when you are on the deck of the Almighty and the sun stuff was beating down on you was awesome. As far as something I wish they would improve on its hard to criticize anything in PvP without sounding toxic but I'll try anyway. I just wish they would consider including something that appeals to people who actually like PvP, play it regularly, but don't have streamer level stats to show off. As it is now Trials is for top tier players and the rest of PvP seems to be designed for people who rarely even play it. I just don't get the feeling that if and when they do listen to player requests the opinions of people who aren't at either of the extremes in terms of skill are really taken into account.
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1 返信I'm a lapsed player, but they did update the daybreak super to attack faster, which feels nice. One thing they could do, is to make the acendant shards a 100% drop rate from 1st gm nightfall, dungeon, raid and flawless trials run each week, to make masterworking gear a tad easier.