Let's have other "Relic Weapon" gamemodes. Some examples:
-Laser Tag: Everyone gets a Vex Cranium in a historical reenactment of the first week of Curse of Osiris.
-Sword Party: Hive Sword deathmatch.
-Aegis Armada: VoG shields for everyone!
-Take the Zones: Control, but everyone has a Taken Essence, courtesy of the Drifter.
-Demolition Derby: Everyone gets an Interceptor in a plain circular arena.
-Nanite Dodgeball: Everyone spawns in empty-handed, but there are piles of SIVA Charges all over the place.
-Iron Banner 2: Iron Banner, but everyone has an Iron Battleaxe.
-Hell: Guns are disabled, and abilities (besides supers) have no cooldown. Have fun (you probably won't).
-No Fun Allowed: Shaxx, tired of hearing people complain, has created a guns-only playlist, to the delight of forum users everywhere.
-Tank Time: "It's tank time." -Amanda Holliday
-Gambit Supreme*: Gambit, but both teams are in the same arena at all times.
*Also referred to as "Gambit, but the Drifter had a bad day, so he's taking it out on you."
Made this a proper forum post because a few people said I should: https://www.bungie.net/en/Forum/Post/253911855/0/0
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[quote]THIS! one of these, every week, just one funny, good feels gamemode on rotation for the less hard core players to enjoy.[/quote] EXACTLY - it's a game - some of us just want to have fun and dick around. Not everything has to be a sweatfest. The side thing here is people will say "then just put these in private matches" and to that i say no. As this game is loot/progress driven, if it doesn't count for anything, a lot of it would just get ignored.
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Oddball*(Shoutout to oldschool Halo game mode). Spawn in with an awoken charge that one who reaches it first gets it. The chargeholder gets double overshield(with increased resil), supercharged melee, and has 20 secs to get rid of the thing last second or they die anyway with it respawning on the spot of death. When the chargeholder dies the timer resets at pick up. They hit like a truck. Would be so much fun.