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Destiny 2

Destiny 2 について話し合おう
DuBChiri2により編集済み: 4/22/2019 10:12:15 PM
47

I think spectral blades nerf might kill it.

I'll admit, I hate this super with a burning passion, but I feel like it might become...a bit weak after it's nerf. With the increase to light attack cost of 50%, I think it should be consecutive swings should Increase up to 50%, this way it can still do good in bursts, but prevent it from just spamming away. When using an aerial light, however, it should always have the base 50% energy cost increase (to prevent work arounds). Get rid of the nerf to out of stealth duration. This severely cripples it's ability to roam out of stealth and it prevents it from being offensive far too much. They made a very similar mistake with nova warp, but look what happened to it. It was only good in very close proximity. If you pair this with a 50% energy increase per swing, it WILL NOT last longer than 10 seconds. The nerf to stealth duration is fine. Allow the light attacks to deal increased damage after consecutive hits (to allow for better damage in pve). Scale up to an additional 25% damage. This won't change it's ability to kill supers but increase its major killing power. Remember, I said HITS, not swings. Decrease heavy attack energy cost by 5% to promote the use of stealth. I want this super to still be viable. I think we all know what it's like to have a super that is no longer useful anywhere and I hope that the suggestions I gave would work around this. Edit: To be perfectly clear, I'm not saying not nerf it, I just know how this sort of thing is going to go. I've seen supers nerfed like this MANY times and it always took a rebuff just to make them usable again. Sunbreaker in d1, nova warp, arc blade, how many more times do I have to see it happen to realize when something is too much?
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