I hate the delay on the force barrier, a lot of times this causes me to die, especially ft while fighting those shanks in WOTM. It could also use a small range buff. I know I know, there's a reason why it's called T-Rex arms but still it could use a buff. Who agrees?
[spoiler]Please no hate, just being honest :)[/spoiler]
Edit: Thanks for your Opinions! I really appreciate it!
Edit 2: Jeez I didn't thing this would get so much attention
-
Titan melees actually have very good range on them, the thing is you need to be sprinting forward for the lunge to trigger which gives you the range that other subclasses don't (hunters and warlocks don't have the lunge mechanic) But they should fix force barrier and make it immediate like hungering blade, flame shield or life steal
-
46 通の返信They should also nerf the reach of fist of havoc, I keep getting killed when I'm more than 10 m away from them. I'm not talking a slight nerf, I mean a reduction of the radius from what it's at now to at least 3m at minimum.
-
12 通の返信There's a glitch on sunbreaker melee too. Sometimes it doesn't apply initial damage. Only the burn. Hopefully the next patch will fix both of these.
-
28 通の返信Don't even complain about the delay that's almost unnoticeable compared to the awful delay of flameshield.
-
9 通の返信
-
jnikoleyにより編集済み: 12/6/2016 10:04:05 PMAll melees/abilites that give a health regen/shield were patched to cause them to activate after a delay. This is intentional, not a bug/glitch. It was stated to be targeted at sunsingers flame shield, but affects all classes with a similar perk.
-
47 通の返信For those little ones in the comments complaining on melees, here's the deal. Titan melees are designed to be shorter ranged but harder-hitting. Warlocks have weaker but longer ranged melees. Hunters have specialized melees designed for their specific class. All melees in game are balanced just fine.
-
I main defender, i think I should not be buffed because it could be abused with the No Back Up Plans. Because if you decrease the time delay, than rushing with a shotgun at someone would most likely kill the enemy and won't trade kills with them. [spoiler]sorry if I had any grammar problems, I'm not the best[/spoiler]
-
9 通の返信titan melee range is fine. it LOOKS short because of the way you punch, but it's the second longest melee (Can't remember name of video but i'm sure you'd find it by looking up melee ranges)
-
1 返信Signed above and beyond. However, I don't think there is a feasible way to do this at the present; especially considering the lagfest that is the Crucible