If you're getting shot in the head while you're shooting someone, then it's either lucky or they were aiming at your chest and the flinch that you caused brought the reticle up to your head.
If you're getting shot in close range by a sniper then that sniper is just good at what they do. You don't see people who suck at pvp quickscoping and destroying people at close range.
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#Destiny
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1 返信
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1 返信Mmmmm, no. When im shooting someone in the face, they shouldnt be able to get a headshot when their face is literally taking lead, especially if its an AR hitting them.
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6 通の返信Wernstromにより編集済み: 4/26/2016 5:26:02 PMSniping has been over glorified by the fps community. So many montages will contain only clips with snipes/quickscopes/noscopes not to mention the flashy YouTube videos of people like TrueVanguard which give the impression that "if you use a sniper, then you're MLG". It's gotten to the point where people will choose to use a sniper rifle over a primary in every situation which is completely unimaginative. I gave up exclusively sniping because of what it was turning into when TTK came out, now I'm having much more fun using a primary and a shotgun. When being peppered with bullets one should not be able snap off a quick headshot; the flinch should be [b]massive[/b]. That's something literally everyone can do; I do it, you do it, and that guy at the bottom of the leader board does it. Sniping is easy in this game, and because of how flashly sniping is by virtue, all the special snowflakes will equip that sniper and start making montages. Rest in peace, Skill, Gun 2000-2015
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My kd in trials is 2.13 and I use a sniper all the time But snipers are broken If hit u should be removed from your scope. Not so a stupid 14 year old kid still get the headshot #nerfshadestep #buffarcblade #nerfwarlockmelee
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40 通の返信Powerfvlにより編集済み: 4/26/2016 8:55:08 PMNo snipers aren't balanced. All snipers should have low AA. 20 AA across all snipers. I bet these "pro" snipers won't be pros if bungie did this. It's too easy to snipe in this game its ridiculous.
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4 通の返信Dude when CoD is harder to snipe in there's a problem, specially considering CoD it's a primary, destiny it's a secondary
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4 通の返信
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3 通の返信SEV THE DEVにより編集済み: 4/26/2016 12:57:41 AMI still say that they need to rework the flinch, currently the flinch lets your reticle re-center on target after every flinch or at the start of every flinch. It should actually move when you get hit so that when the flinch is over you are not pointing exactly where you were before, that would stop the 'lucky' headshots when you clearly were outsmarted and outgunned. the close range scopes were fine and ADS speed didn't even make a difference, the biggest issue is when you lose a gunfight but just say 'fck it' and pull the trigger anyway and get rewarded for lack of situational awareness.
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3 通の返信It will be balanced when shotguns get their agility back. They never should have nerfed the agility on shotguns.
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"aiming at your chest and the flinch that you caused brought the reticle up to your head" Should this happen? Ever? You are literally being punished for shooting your opponent. It may not happen often, but neither does melee hit detection issues.
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4 通の返信I kind of wish we had more close quarter maps to prevent the large amount of sniping I miss shotguns tbh
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15 通の返信If you got shotgun rushed in year one you where a noob that couldn't look at the radar. They didn't need a nerf but they got one snipers actually need one
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11 通の返信Snipers should just be removed from PvP to force people to learn what their primary is.
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21 通の返信
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29 通の返信No they're not. They are still very reliable at close range. Needs something to remove quick scoping. Shots still go right down the middle every time.
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1 返信I rolled a longbow synthesis with ambush scope,army of one, unflinching, and QuickDraw. Very pleased to say the least.
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2 通の返信getting headshoted out of luck is not acceptable. Ffs bungie hitting them 3 times in the head just to be killed out of luck?