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4 通の返信
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3 通の返信
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3 通の返信Fleet footed ( because I'm not a scrub) and bones of eao and directional jump equals you running around and jumping like a monkey on crack. No where to run nowhere to hide for the enemy. Plus hungering blade is the shit
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I really love using the Ahamkara's Spine with Gunslinger because Trip Mines are nasty but I recently got the Tarentella and was able to reroll it with Int/Disc and the perks that I wanted so I'm thinking about giving it a try. The neutral game is really good.
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I don't even use quick draw. I use the increase slide. It's amazing for getting behind cover, or slide shotty/melee. I mostly use it for max agility and blink. I love skip grenades too. After the arc bolt nerf I tried using them, and if you are smart about them, they are amazing.
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3 通の返信
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1 返信
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6 通の返信Don't really use it that much, after year1 it quickly fell out of my favorite subclass, but the whole blink shotgun thing was out if control.
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4 通の返信
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1 返信Easy mode character , no skill required .. Fast draw gets you initial advantage then if that doesn't work blink outta there and hop away.
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If you snipe - Quick draw. Only reason I use this class. Take a lot of practice and a general level of FPS skill to master this play style. If you are a run and gun sniper there is nothing better than blade dancing --- especially in year 1. TLW/Sniper bladedancer for life