This agenda already exists since the reduction of content starting with "Beyond Light." They always looked at Destiny 2 from a straight economic angle.
But those incubation projects (they worked on them at the same time as Beyond Light) didn't work; nothing did. And today, they are where they are. Today, the game's an empty shell, and if they carry on like that, Marathon will be the same.
Bungie was always ready to make sacrifices to carry on, but in the end they just destroyed themselves with it.
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This is what happens when a studio starts looking at their art as a product instead of the other way around.