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Destiny 2

Discussioni su Destiny 2.
2/23/2025 12:27:04 AM
7

Shaders are a bad system

Shaders limit player expression because you can only pick from the color combinations Bungie has made available. The recent eververse shaders all feature special effects/textures, because Bungie thinks players would not buy shaders without them. And so, I hope Bungie understands that there's only so many shaders you can make in an 8 year-old game and that they should either get rid of them in favor of a color picker, or introduce custom shaders: shaders merged from other shaders you own.

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  • Best way to handle it is a color picker and texture picker for primary and secondary, tertiairy colors. But this current system has lasted way too long making it too difficult to migrate all known colors into something new. I'd say if this system needs a refreshment, they should make it way more userfriendly by bundling shaders in a list. Like each list represents a season and thats how you pick the shader you want. But bungo likes to throw everything in 30+ pages and now you need to search half an hour even if you marked it as favourite..... Come on Bungo, its 2025

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  • I’ve been saying for years. I will never understand the appeal of the shader system. If they want shaders for microstransactions purposes then they can keep shaders that have unique texture features, but let us at least choose our own regular colours.

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    • Just let us sort them.. even alphabetically would be good.

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    • Modificato da STARKILLER2258: 2/23/2025 4:22:26 PM
      Somebody here years ago said that most shaders made him look like he survived a paint factory explosion because the color combinations were so screwed up sometimes. Every once in a while I'll play with the shaders and think damn....who thought of this combo.

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    • I find it funny that they say the game is hard to manage and yet they bloat it with this pointless shader system instead of coloring it to our taste and apply effects/textures on it

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    • I like the shaders. But it would be cool if the shaders were a base palette and you could tune them a bit. Like if the shaders on a chest is overly focused on one of the colors in the shaders, it would be cool if you could change it to a different color in that shader.

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      • I think you fail to realize the coding that would need to go into that, the game already doesn't run youd have it burn down.

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