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Destiny 2

Discussioni su Destiny 2.
8/31/2024 9:46:24 PM
15

Bungie, the state of the Rift playlist is pathetic

I like Rift!

19

I'd rather play a different mode...

20

You couldn't pay me to play Rift!

47

Recreating since someone had a sense of humour failure over the language of the last title. Normally I'd just shrug and move on, but this time I really think Bungie do need to get the message. Note this is [b]not[/b] me saying I didn't do something silly; this is me remaking the post without the silliness. So some idiot (me) forgot to do the RIft-based Seasonal Challenge during the first week Rift was the rotational Crucible Mode. And oh boy is that playlist horrible now! The queue times vary between instant match and >10 minutes of waiting, and when you do get in, the game is, without exception, a mercy. 9 times out of 10 people left the losing team after the first dunk; the peak was me and a blueberry left against a full team (made of a 3-stack and 3 randoms). Bungie, just kill this mode, and also Tribute whilst you're at it. No one likes either of them, and I'd be [b]very[/b] surprised if you didn't have this data. But, in case it's somehow missing, here's a poll. As popinted out in the last iteration: yes, other challenges are available. I did this one because I thought (and still think) it's quicker than trying to do one of the Vex-centric-elemental-slaying-in-playlists Challenges, and you could not pay me to play Comp. But the main idea of this post is to report on the state of Rift as I found it, rather than complain about the Seasonal Challenge; were the state of Rift healthy, I would not have made this.

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  • Modificato da Forge: 9/1/2024 2:24:06 AM
    I'm indifferent about the Rift game mode; I can take it or leave it. Based on speculation and some short term observation: You should complain about the seasonal challenge; it's partially the reason why Rift is bad to play. The scoring for the seasonal challenge needs to be fixed, or just remove the challenge completely from rotation. You get the lion's share of points by dunking: 20. Carrying the spark, killing an opposing spark runner, and reviving teammates are all worth 1 point each. 50 points are needed to complete the seasonal challenge. Doing anything but dunking the spark will take you a lot of matches to get 50 points. A lot more than if you were getting dunks, at least. This basically turns the game into 1v11. You are directly competing with your own team. I've been in matches where allies will stay back and avoid escorting someone on their team with the spark in the hopes that the runner gets killed, so then they can grab the spark and get the dunk. It's also the reason nobody revives their teammates - it reduces the competition. A lot of players will leave matches because their opponents are actually working as a team, and easily pick apart the herd of cats whom are all out for their own self-serving purposes. Simply changing the scoring for the seasonal challenge to award something like 10 points for a win, and reduce dunk points awarded to 10 would encourage teamwork, players might actually stick around for an entire match, and matches might end up more balanced.

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    Fate i bravi. Prima di postare date un'occhiata al nostro codice di condotta. Annulla Modifica Crea squadra Invia

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