Title says it all. I really enjoy the changes that have been made overall.
But Survival is literally just a battle over heavy and then you try to kill whoever has it -- then you get handheld supernova'd
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Heavy is something that you're supposed to fight over. The flow of a good match would be, fight for the heavy, if you win, use the heavy to keep your momentum going, if you lose, pay for losing. I've seen a ton of randys either run right past heavy on the wall or ground. If a team doesnt push for it and take advantage of it, they deserve to lose.
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Remove survival from competive and put in Elim. Spawn heavy one round per match. EZ clap
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Absolutley not it will be a camp fest at higher levels. Heavy needs to be there. It's also a momentum shifter. You clearly dont play a lot of comp.
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Modificato da Jeppe_I: 10/15/2019 7:34:22 PMBut then it wouldn’t be ”COMPETITIVE” Heavy is an integral part of D2 pvp, it makes up 50 percent of it. The other 50 is supers.
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I agree, it’s basically who can use Wardcliff/Truth first. It really sucks.
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I agree, it spawns too quickly and too often.